Advance Wars 582439 221753712 2008-06-25T23:05:58Z Epbr123 1395162 Reverted edits by [[Special:Contributions/4.252.141.188|4.252.141.188]] to last version by SmackBot (using [[WP:HG|Huggle]]) :''This article refers to the Game Boy Advance title. For the series of video games, see [[Wars (series)|Nintendo Wars]].'' {{Infobox VG |title = Advance Wars |image = [[Image:Advance Wars Coverart.jpg|256px|"Advance Wars" Cover art]] |developer = [[Intelligent Systems]] |publisher = [[Nintendo]] |designer = |engine = |series =''[[Wars (series)|Nintendo Wars]]'' |released = {{flagicon|United States}} [[September 9]] [[2001]]<br/>{{flagicon|Australia}} [[2001]] <br>{{flagicon|Europe}} [[January 11]] [[2002]] <ref name="gamefaq">{{cite web | url=http://www.gamefaqs.com/portable/gbadvance/data/471043.html | title=Advance Wars Information | publisher=GameFAQs | accessdate=2007-01-20}}</ref><br />{{flagicon|Japan}} [[November 25]] [[2004]] <small>(as part of compilation ''Game Boy Wars Advance 1+2'')</small> |genre = [[Turn-based tactics]] |modes = [[Single-player]], [[Multiplayer game|Multiplayer]] |ratings = [[Entertainment Software Rating Board|ESRB]]: Everyone (E)<br />[[Entertainment and Leisure Software Publishers Association|ELSPA]]: 11+ |platforms = [[Game Boy Advance]] |media = 32-[[megabit]] [[Cartridge (electronics)|cartridge]] |requirements = |input = Buttons, D-Pad }} '''''Advance Wars''''' is a [[turn-based tactics]] [[video game]] developed for the [[Game Boy Advance]] by [[Intelligent Systems]] and published by [[Nintendo]] in [[2001 in video gaming|2001]].<ref name="moby">{{cite web | author=NeoMoose | title=Advance Wars for Game Boy Advance | publisher=MobyGames | url=http://www.mobygames.com/game/gameboy-advance/advance-wars/ | date=2001-09-19| accessdate=2007-01-20}}</ref> It was released in the USA on [[September 9]] [[2001]], but put on hold in Japan and Europe due to the subsequent [[September 11, 2001 attacks|terrorist attacks]] in the USA{{Fact|date=December 2007}}. Although released in Europe in January 2002, neither GBA game was released in Japan until the ''Game Boy Wars Advance 1+2'' compilation on [[November 25]] [[2004]]. ''Advance Wars'' is the first game in the ''Advance Wars'' series of video games, followed by ''[[Advance Wars 2: Black Hole Rising]]'', ''[[Advance Wars: Dual Strike]]'' and ''[[Advance Wars: Days of Ruin]]''. These games form a sub-series of the ''[[Wars (series)|Nintendo Wars]]'' set of games. ==Plot== The story of the ''Advance Wars'' campaign begins with the nation of Orange Star in a war against the neighboring country of Blue Moon. As a tactical adviser for Orange Star, the player follows the war effort through all four countries over the course of the game. In the end, it is revealed that the enigmatic Black Hole Army, under the command of Sturm, is the true enemy. Using a CO doppelganger clone of Andy, Sturm stirred up war among the four countries in order to confuse, weaken, and eventually conquer them. Once this is revealed, the four countries unite to drive Black Hole out of their land. ==Gameplay== The objective is to defeat the enemy army. There are two ways to defeat an opponent: destroy every one of his units on the map or capture his headquarters. A player can play through a campaign mode, and also has access to the war room, a collection of maps in which the player tries to get the highest score possible. In addition, there are multiplayer options, and the ability to design maps. ===Battle system=== The battle system in ''Advance Wars'' is [[turn-based tactics]] on a square grid. Two or more armies, each headed by a [[commanding officer]], take turns building and commanding units on grid-based maps. After moving a unit, a list of commands is displayed with orders such as ''fire'' and ''wait''. [[Image:GBA Advance Wars.png|thumb|right|Screenshot of ''Advance Wars'']] All units are limited in the types of units they can attack. What dictates a unit’s ability to attack different targets are its primary and secondary weapons. For example, the Mech unit has a [[bazooka]] that can only be fired at land vehicles, but are more powerful for that purpose than their secondary weapons, [[machine gun]]s, which Mechs can use against other Mechs, Infantry, and helicopters. The amount of damage done to the enemy in combat is proportional to the number of [[Health (game mechanic)|hit point]]s the attacker has. The majority of the weapons have a limited supply of ammunition. Units with secondary weapons will resort to these when their primary weapon's ammunition runs out. ===Terrain=== The terrain on a map affects unit movement, vision, and the defense attribute of units stationed in the terrain. Weather conditions can also affect vision and movement of ground units. [[Fog of war]] can also be enabled, whereby a player's vision depends on the individual units' lines of sight, which varies from unit to unit. [[Image:AWAirtoground.jpg|thumb|right|A battle between fighters and anti-air units.]] ===Units=== There are 18 different types of military units in ''Advance Wars''. Each unit has a set amount of attack power, vision range in Fog of war, movement range and type, and fuel supply, and most units have two weapons which can be used against different types of enemy units. There are both direct and indirect attack units, as well as transport units. All of the units are either infantry, vehicles, ships or air units. Units have specific strengths and weaknesses. ===Multiplayer=== In Multiplayer mode, players can compete against the AI or against other human players. Multiplayer matches feature a variety of settings that can be changed pre-battle. Multiplayer comes in two forms: Versus mode and Link mode. In Versus mode, only one GBA system is used, which every participant in the game uses. One person will take their turn, then pass the system to the next person. Link mode is the same game as Versus mode gameplay-wise, but multiple consoles are used, one for each person. It can be played with just one game pak or with one game pak per player. ===Commanding officers=== Armies are led by Commanding Officers (COs) who control units. All COs except Andy <!-- Nell gives Critical Strike bonus, Olaf gives weather bonus, Hachi gives a price reduction -->provide units with special advantages and/or disadvantages, such as extra firepower or a longer unit range. COs also have a Power Meter which fills up by defeating enemy units or when on the receiving end of a brutal offensive attack. When the meter is full, a CO can unleash his or her CO Power, which gives a temporary positive effect to friendly units and/or a negative effect to enemy units. ==Development== {{Expand-section|date=June 2008}} In January 2001, Nintendo France gave new Game Boy Advance screenshots exclusively to French gaming sites. Amongst them were new screenshots for ''Game Boy Wars Advance''. <ref name="ign29-01">{{cite web | author=Craig Harris | title=IGN: New screens of F-Zero, Kuru-Kuru, and GBA Wars | publisher=IGN | url=http://gameboy.ign.com/articles/090/090765p1.html | date=2001-01-29| accessdate=2007-01-20}}</ref>. At the time, very little information was given.<ref name="pn">{{cite web | author=Xavier | title=Puissance Nintendo: Special GB wars Advance!! | publisher=Puissance Nintendo | url=http://web.archive.org/web/20010401055344/http://www.puissance-nintendo.com/previews/gba-special-gbwa.shtml | date=2001| accessdate=2007-01-20}}</ref> Four player mode was confirmed before [[E3]] [[2001]] and with it a US release date of 10th September.<ref name="ign-pre-e3">{{cite web | author=Craig Harris | title=IGN: Pre-E3: Advance Wars Gets a Date | publisher=IGN | url=http://gameboy.ign.com/articles/094/094678p1.html | date=2001-06-15| accessdate=2007-01-20}}</ref> ==Reception== According to [[Julian Gollop]], developer of ''[[X-COM (series)|X-COM]]'' and ''[[Rebelstar: Tactical Command]]'', ''Advance Wars'', besides being influential, opened up the market for similar games on [[Handheld game console|handheld]] video game systems.<ref name=rtc_devdry>{{cite web | last = Gollop | first = Julian | title = Rebelstar: Tactical Command - Dev Diary #1 (GBA) | publisher = [[GameSpy]] | date = May 27, 2005 | url = http://gba.gamespy.com/gameboy-advance/rebelstar-tactical-command/619957p1.html | accessdate = 2008-01-29}}</ref> It was rated the 26th best game made on a Nintendo System in [[Nintendo Power|Nintendo Power's]] Top 200 Games list.<ref name="NP Top 200">{{Citation|year=February 2006| title=NP Top 200|periodical=Nintendo Power|volume=200|pages=58-66}}.</ref> IGN rated it at 9.9. ==External links== {{wikiquote}} * [http://www.gameboyadvance.com/advancewars/home.html ''Game Boy Advance: Advance Wars''] * {{Nintendo.com|id=m-Game-0000-633|title=Advance Wars}} * {{GameFAQs|type=/portable/gbadvance|num=471043|name=''Advance Wars''}} ==References== {{reflist}} {{Advance Wars series}} [[Category:2001 video games]] [[Category:Computer wargames]] [[Category:Game Boy Advance games]] [[Category:Intelligent Systems games]] [[Category:Interactive Achievement Award winners]] [[Category:Naval video games]] [[Category:Nintendo Wars]] [[Category:Turn-based tactics video games]] [[da:Advance Wars]] [[es:Advance Wars]] [[fr:Advance Wars]] [[it:Advance Wars]] [[simple:Advance Wars]] [[fi:Advance Wars]] [[sv:Advance Wars]]