Firaxis Games
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2008-07-15T09:04:37Z
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civ: revolution was released..
{{Infobox_Company |
company_name = Firaxis Games |
company_logo = [[Image:Firaxis-logo.jpg]] |
company_type = [[Private company|Private]] (subsidiary of [[Take-Two Interactive|Take2]]) |
company_slogan = ''Games that stand the Test of Time'' |
foundation = [[Hunt Valley, Maryland]], [[United States]] ([[1996]]) |
location = [[Hunt Valley, Maryland]], [[United States]] |
key_people = [[Sid Meier]], Co-founder, Director of Creative Development<br />[[Jeff Briggs]], Co-founder and former CEO<br />|
num_employees = Around 85 |
revenue = |
industry = [[Computer and video game industry|Video games]] |
products = ''[[Civilization IV|Sid Meier's Civilization IV]]''<br />''[[Sid Meier's Gettysburg!]]'' <br />''[[Sid Meier's Alpha Centauri]]''<br />''[[Sid Meier's SimGolf]]'' <br />''[[Sid Meier's Pirates!]]'' <br />([[#Games|See complete products listing.]]) |
homepage = [http://www.firaxis.com/ Firaxis.com]
}}
'''Firaxis Games''' is a [[computer game]] [[video game developer|developer]]. It was founded in [[1996]] by [[Sid Meier]], [[Jeff Briggs]], and [[Brian Reynolds]] upon leaving [[Microprose]]. The company focuses on [[strategy game]]s and is based in [[Hunt Valley, Maryland]] in the [[United States]].
Firaxis has produced several games, including ''[[Gettysburg (computer game)|Gettysburg]]'' and ''[[Antietam (computer game)|Antietam]]'', based on their namesake famous [[American Civil War]] [[battle]]s, and ''[[Sid Meier's Alpha Centauri]]'', a [[space colonization]] game taking place in the [[Alpha Centauri]] star system. In early 2000, co-founder Brian Reynolds parted with Firaxis to form his new studio, [[Big Huge Games]]. Firaxis Games then went on to release ''[[Sid Meier's SimGolf]]'', a golf course building/management game. Perhaps their most popular releases have been ''[[Civilization 3|Civilization III]]'', and later ''[[Civilization IV]]'', sequels to Meier's original ''[[Civilization (series)|Civilization]]'' game.
In November 2004, Firaxis released ''[[Sid Meier's Pirates! (2004)|Sid Meier's Pirates!]]'', an update of Meier's classic [[1987]] computer game of the same name. An [[Xbox]] version of the game was released in July, [[2005]], and a PSP version (developed by [[Full Fat]]) was released in January [[2007]].
''[[Civilization IV]]'' started production in late [[2003]] and was released on [[October 24]] [[2005]] in the United States, and was released on [[November 4]] [[2005]] in [[Europe]].
''[[Civilization Revolution]]'', a console-only version of their popular Civilization series, was released in [[July]] of [[2008]].
On [[November 7]] [[2005]], [[Take-Two Interactive]] announced that it was acquiring Firaxis. The terms of the agreement were not disclosed, but according to the SEC filing it amounted for [[United States dollar|USD]]$26.7 million in cash, stock, and development advances, with almost $11.3 million of that figure coming in the form of possible considerations based on future product sales.<ref>http://www.gamesindustry.biz/content_page.php?aid=14422</ref>
The company was consolidated with [[PopTop Software]] in March of 2006, the resultant combined studio to be headed up by Sid Meier. Jeff Briggs assumed the role of Chairman in April 2006 and left the company completely in November.
In April 2007 it was announced that [[Soren Johnson]] left the company and joined [[Electronic Arts]] to work on ''[[Spore (2008 video game)|Spore]]'' with Lead Designer [[Will Wright (game designer)|Will Wright]]. Johnson was formerly a key person for Firaxis, acting as Co-Designer for ''[[Civilization 3|Civilization III]]'', and later Lead Designer on ''[[Civilization IV]]''.<ref>{{cite news |first=iTZKooPA |url=http://tgnforums.stardock.com/?AID=150498 |title='Civilization IV' Lead Designer Leaves Firaxis Games |publisher=Totalgaming.net |date=2007-04-18 |accessdate=2007-04-18}}</ref>
==Games==
Firaxis' titles are prefixed with Sid Meier's name, due to his design and programming contributions and original game ideas. His name also contributes to their game's marketability due to his high [[video game industry|industry]] profile and track record.
*''[[Sid Meier's Gettysburg!]]'' ([[1997]])
**''[[Sid Meier's Antietam!]]'' ([[1998]])
* ''[[Sid Meier's Alpha Centauri]]'' ([[1999]])
**''[[Sid Meier's Alien Crossfire]]'' ([[1999]])
*''[[Civilization III|Sid Meier's Civilization III]]'' ([[2001]])
**''[[Civilization III#Civilization III: Play the World|Sid Meier's Civilization III: Play the World]]'' ([[2002]])
**''[[Civilization III#Civilization III: Conquests|Sid Meier's Civilization III: Conquests]]'' ([[2003]])
*''[[Sid Meier's SimGolf]]'' ([[2002]])
*''[[Sid Meier's Pirates! (2004)|Sid Meier's Pirates!]]'' ([[2004]])
*''[[Civilization IV|Sid Meier's Civilization IV]]'' ([[2005]])
**''[[Civilization IV: Warlords|Sid Meier's Civilization IV: Warlords]]'' ([[2006]])
**''[[Civilization IV: Beyond the Sword|Sid Meier's Civilization IV: Beyond the Sword]]'' ([[2007]])
**''[[Civilization IV: Colonization|Sid Meier's Civilization IV: Colonization]]'' ({{vgy|2008}})
*''[[Sid Meier's Railroads!]]'' ([[2006 in video gaming|2006]])
*''[[Civilization Revolution|Sid Meier's Civilization Revolution]]'' ([[2008 in video gaming|2008]])
==Notes==
<!--See http://en.wikipedia.org/wiki/Wikipedia:Footnotes for an explanation of how to generate footnotes using the <ref(erences/)> tags-->
{{reflist}}
==External links==
* [http://www.firaxis.com/ Official Firaxis site]
* [http://www.mobygames.com/company/firaxis-games ''Firaxis Games''] profile on [[MobyGames]]
* [http://www.gameproducer.net/2006/08/23/interview-with-jesse-smith-firaxis-games/ 'Interview with Jesse Smith, Firaxis Games'] regarding [[Civilization IV: Warlords]]
{{2K_Games_Studios}}
[[Category:Take-Two Interactive]]
[[Category:Companies established in 1996]]
[[Category:Video game developers]]
[[Category:Companies based in Hunt Valley, Maryland]]
[[Category:International Game Developers Association members]]
[[Category:United States video game companies]]
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