Need for Speed: Carbon 5074387 225580290 2008-07-14T12:07:22Z Nfscarbon 7468267 {{Cleanup|date=September 2007}} {{Infobox VG |title= Need for Speed: Carbon |image= [[Image:Nfsc-cover.jpg|256px|Cover art]] |caption= |developer= [[EA Black Box]] <br> [[EA UK]] (PS3, Windows and Mac OS X port) |publisher= [[Electronic Arts]] |distributor= |designer= |series= ''[[Need for Speed series|Need for Speed]]'' |engine= |version= 1.4 (2007-06-08)<ref name="v1.4 released">{{cite web |url=http://www.nfsplanet.com/en/news/3938 |title=NFS C: New Patch released! |publisher=NFS-Planet |date=2007-06-08 |accessdate=2007-06-13 }}</ref> |released='''[[PS2]], [[Xbox]], [[GameCube]]<br /> {{vgrelease|NA=[[October 31]], [[2006]]}} {{vgrelease|EU=[[November 3]], [[2006]]}} '''[[Xbox 360]], [[Wii]]'''<br /> {{vgrelease|NA=[[November 16]], [[2006]]}} '''[[Playstation 3]], [[Playstation Portable]] and [[Microsoft Windows|Windows]]'''<br /> {{vgrelease|NA=[[November 19]], [[2006]]}} {{vgrelease|EU=[[December 8]], [[2006]]}} '''[[Mac OS X]]'''<br /> {{vgrelease|NA=[[August 17]], [[2007]]<ref name="Mac OS X">{{cite web |title=EA Ships Four Games for the Mac |url=http://home.businesswire.com/portal/site/home/index.jsp?epi-content=NEWS_VIEW_POPUP_TYPE&newsId=20070817005520&ndmHsc=v2*A1187348400000*B1187413360000*DgroupByDate*J1*N1000837&newsLang=en&beanID=202776713&viewID=news_view_popup }}</ref>}} |genre= [[Racing game|Racing]] |modes= [[Single player]], [[Multiplayer game|multiplayer]] |ratings= {{vgratings|BBFC=PG|CERO=B|ESRB=E10+|OFLCA=G|PEGI12+|USK=12+}} |platforms= [[Microsoft Windows|Windows]], [[Mac OS X]], [[PlayStation 3]], [[Xbox 360]], [[Wii]], [[PlayStation 2|PS2]], [[Xbox|XB]], [[Nintendo GameCube|GCN]], [[Mobile phone|Mobile]] |media= [[Compact disc|CD]], [[DVD]], [[Blu-ray Disc]], [[Wii Optical Disc]], [[Nintendo Gamecube Game Disc|GCN Game Disc]] |requirements= '''Windows''' * Windows [[Windows 2000|2000]]/[[Windows XP|XP]] * 1.7 GHz [[central processing unit|CPU]] * 512 MB [[RAM]] * 5.3 GB [[hard disk]] space * [[DirectX]] 9.0c compatible 64 MB [[graphics card]] with one of these chipsets [[Radeon R200|Radeon 8500]]; [[GeForce 4 Series|GeForce 4 Ti]] * [[DirectX]] 9.0c compatible [[sound card]] * 8x DVD drive (DVD edition) / CD drive (CD edition) '''Macintosh''' * [[Mac OS X v10.4|Mac OS X 10.4.9]] * 1.83 GHz [[central processing unit|CPU]] [[Intel Core Duo]] * 512 MB [[RAM]] * 6 GB [[hard disk]] space * [[Radeon R520|Radeon X1600]]; [[GeForce 7 Series|GeForce 7300 GT]] * DVD-ROM drive |input= [[Personal computer|PC]]: Keyboard, Mouse, or [[USB]] Steering Wheel/Gamepad, or [[Wii Remote]] & Nunchuck }} '''''Need for Speed: Carbon''''', also known as '''''NFS Carbon''''' or '''''NFSC''''' is an [[Electronic Arts]] video game belonging to the ''[[Need for Speed series|Need for Speed]]'' series. It is the tenth installment, preceded by ''[[Need for Speed: Most Wanted]]'' and succeeded by ''[[Need for Speed: ProStreet]]''. ==Background== ''Need for Speed: Carbon'' was first shown in [[Electronic Arts|EA]]'s montage at [[Nintendo]]'s [[E3|E³]]2006 conference and booth and was the cover story in the ''[[Game Informer]]'' magazine issue of [[July 2006]]. ''Carbon'' is the first in the ''[[Need for Speed series|Need for Speed]]'' series to be released for all [[History of video game consoles (seventh generation)|seventh generation]] consoles. ''Carbon'' features some of cars of its predecessors; namely [[Need for Speed Underground 2]] and [[Need for Speed Most Wanted]], but also incorporates many new additions including the [[Audi]] [[Audi R8 Road Car|R8 Road Car]] (called ''Le Mans Quattro'' in-game), the [[Chrysler]] [[Chrysler 300C|300C SRT 8]], [[Chevrolet|Chevrolet's]] [[Chevrolet Chevelle|Chevelle SS]] and the [[Toyota]] [[Toyota MR2|MR2 Spyder]]. Carbon features the [[Canada|Canadian]] actress and model [[Emmanuelle Vaugier]] as [[Need for Speed series characters#Nikki 2|Nikki]], the player's main source of help and ally in the Career storyline. The game is now available for use with [[Mac OS X]]. <ref>{{cite web | title="EA Brings Hit Portfolio To Apple MAC OS X" | url= http://www.ea.com/article.jsp?id=mac | date=2007-06-11 | accessdate 2007-7-3}}</ref> ''Need for Speed: Carbon'' debuted at number one on the UK All Format Gaming Chart on its first week of release, beating [[Konami]]'s ''[[Pro Evolution Soccer]]''.<ref>{{cite web | title="Christmas charts take shape" | url=http://www.mcvuk.com/news/24722/Christmas-charts-take-shape | date=2006-11-13 | accessdate=2006-11-13}}</ref> ===Collector's Edition=== The '''''Need for Speed: Carbon Collector's Edition''''' features 4 exclusive cars, 10 pre-tuned cars (out of the box), 6 new races, 3 unique challenge events, 10 unique [[Decal|vinyls]] and a Bonus DVD showing the making of Carbon and showcasing all the cars used in the game. The Collector's Edition also features alternate box art and metallic finish packaging. Although the Mac edition doesn't display the Collector's Edition title, it contains all Collector's Edition features. ===EA Download version=== The downloaded version of the game features the Ultimate Performance Kit, 2006 [[Pagani Zonda F]] and the 1971 [[Dodge Challenger]]. ===Own the City=== {{Infobox VG |title= Need for Speed Carbon: Own the City |image= |caption= |developer=[[EA Canada]] |publisher=[[Electronic Arts]] |distributor= |designer= |series=''[[Need for Speed series|Need for Speed]]'' |engine= |version= |released='''Game Boy Advance, Nintendo DS, PSP''': {{flagicon|USA}}2006-10-31<br> {{flagicon|EUR}}2006-11-03<br> {{flagicon|AUS}}2006-11-09<br> {{flagicon|JPN}}2006-12-21 (PSP)<br> 2007-10-25 (PSP)<br> |genre= [[Racing game|Racing]] |modes= [[Single player]], [[Multiplayer game|multiplayer]] |ratings= {{vgratings|ESRB=E (GBA, NDS), E10+ (PSP)}} |platforms= [[PlayStation Portable|PSP]], [[Game Boy Advance|GBA]], [[Nintendo DS|NDS]] |media= [[Universal Media Disc|UMD]] (PSP), [[Cartridge (electronics)|GBA Cartridge]] (GBA), [[Cartridge (electronics)|NDS Game Card]] (NDS) }} The [[PlayStation Portable|PSP]], [[Nintendo DS]], and [[Game Boy Advance]] versions of the game are called '''Need For Speed Carbon: Own the City''', which are set in a fictional city named Coast City with a totally different storyline. This version features different AI abilities <ref name="OTC IGN">{{{{cite web |url=http://uk.psp.ign.com/articles/743/743342p1.html |title=Need for Speed Carbon: Own the City Review |accessdate=2008-06-24 |work=IGN |date=2008-11-01 }}</ref> and also features the Audi TT and the Chevrolet Cobalt SS. ==Plot== As it is a sequel,''Need for Speed: Carbon'' picks up where the player left off in ''Most Wanted'', driving out of Rockport in his recently-retrieved [[BMW M3 GTR]]. Driving through Carbon Canyon in route to Palmont City, a flashback of what seems to be a race against Kenji, Angie, and Wolf comes to the player's mind. A police incident at the end of the race forces the player to make a hasty escape from Palmont. In present day,former Police Sergeant now turned [[bounty hunter]] Cross in his [[Chevrolet Corvette]] chases the player down the canyon<ref>Need For Speed Carbon Career Intro Cutscence</ref> leading to his [[BMW M3 GTR]] being totaled. Darius then compensates Cross, and the player meets up with Nikki his ex girlfriend on bad terms.<ref>Need For Speed Carbon Cutscence after initial pursuit against Cross</ref> Darius tells the player with the help of Nikki to clean up his image by beating the rival racing crews to gain territory and to reclaim his reputation as a respected street racer in Palmont. Winning races one by one, the player acquires territories and ultimately districts from Kenji, Angie, and Wolf. As beating one by one, the player meets up with racers who want to join the player's crew, several of the defecting crew members slowly reveal their side of the story, regarding the night the player took off from Palmont. Winning all three districts, Darius asks the player to meet up with him, where he reveals he was just using the player all along to get more territory. When Darius leaves,the player in brink of being arrested gets saved by Nikki who tells him that she now realizes everything that happened months ago. Realizing that Darius was ultimately liable for the player's fall, the Player attempts to conquer Silverton, and oust Darius and his "Stacked Deck" crew, to clean up the player's reputation once and for all. Winning races against "Stacked Deck", the player gets his chance to meet Darius in the canyon. But he tells the player that he will again have beat the previous three bosses in the canyons to battle him. Beating them, the player ultimately fights Darius and defeats him.Knowing the rules,Darius hands over his [[Audi Le Mans Quattro]] to the player and leaves from Palmont but not without warning the player to ''"enjoy it while it lasts, there's always someone out there who's a little faster than you are, and sooner or later they're gonna catch up..."'' ==Gameplay== The gameplay is based upon rival [[street racing]] crews. Players run a crew and can hire specific street racers to be in their crew. Each hirable street racer has two skills, one which is a racing skill (scout, blocker, and drafter) and a non-race skill (fixer, mechanic, and fabricator). Each skill has different properties from finding hidden alleys/back streets to reducing police attention. In career mode, players have to race tracks to conquer territories and face off against bosses to conquer districts. The game also features the return of [[Drifting (motorsport)|drift]] racing by popular demand, a mode that had been included in two previous installments ''[[Need For Speed: Underground]]'' and ''[[Need For Speed: Underground 2]]'', but omitted from Carbon's predecessor, [[Need For Speed: Most Wanted|''Most Wanted'']]; and new style of race, Canyon Racing, based on Japanese [[Touge]] races. There are 4 types of Canyon Races: Canyon Duel, Canyon Race (essentially a sprint or "Canyon race"), Canyon Checkpoint and Canyon Drift. Canyon Duels consists of two stages. In the first stage the follower gains points contingent on how tight and aggressive he/she can follow the leader. In the second stage the follower takes the lead and loses points depending on how good the first stage leader follows the follower. The follower wins the duel by reaching the finish line with the most points. The leader loses the race if the follower passes the leader for 10 seconds. The follower loses the race if he/she falls behind for 10 seconds. Either car will lose the race if one falls off the cliff. Checkpoint races works the same way Tollbooth races worked in ''Most Wanted''&mdash;players must get from one point to another within the alloted time. The Drag race mode has been omitted from Carbon, previously featured in Underground, Underground 2, and Most Wanted. There is also the ability now to upload one's in game screenshots to [http://www.NeedforSpeed.com the ''Need for Speed'' website], complete with stats and modifications. Also, the [[personal computer|PC]], Xbox 360, and PS3 versions features an online only, "Be the Cop" racing mode, wherein the fastest player has to try and evade the others who are all police; once someone overtakes the fastest player they then become the hunted car. In the PS2 edition of the game, some of the aftermarket wheels cannot be unlocked, only can be seen on other racers. ===Controls=== Control of the actual game play varies on among the different consoles. The [[PlayStation 3]] and [[Xbox 360]] control steering through the use of their joysticks, while acceleration and braking as well as other controls can be configured and mapped to the different buttons on the controllers. On [[Microsoft Windows|Windows]], joysticks and wheel controllers are supported, as well as those that support [[force feedback]]. The [[Wii]] lacks online game play, but fully supports the use of the [[Wii Remote]]. ==Features== === Car customization === [[Image:NFSCarbonAudiLeMansQuattro&LamborghiniLP640.jpg|left|thumb|200px|A heavily modified [[Audi Le Mans Quattro]] is compared to a stock [[Lamborghini Murciélago LP640]] , showing the "Autosculpt" feature of the game.]] ''Carbon'' features a new car revoulationary customization option called "Autosculpt", enabling players to utilize aftermarket car parts and shape/mould the parts to their liking. Players can also have multiple customed vinyls as well. Performance tuning has been redone so that players, as upgrades are purchased, can tune the car for a number of different properties, such as higher top speed or higher acceleration. Unlike ''Most Wanted'', all of Carbon's performance tuning/enhancing and car customizing is done inside the safe house. ===Characters=== As with ''Need for Speed: Most Wanted'', players will interact with key storyline characters (i.e. Darius, Nikki, Angie, Wolf, and Kenji) ranging from antagonists, and selectable "crew members" in which some claim to be connected to the player's central plot. Because players will run a crew in the game, throughout career mode players will run into several '''major crews''', '''minor crews''', and "hirable" crew members as career mode progresses. Below are the list of Need For Speed: Carbon characters. Name Casted By Role Darius Tahmoh Penikett “Stacked Deck” Leader Nikki Emmanuelle Vaugier Drafter\Mechanic Cross Dean McKenzie Bounty Hunter Kenji Ken Kirby Bushido” Leader Angie Danielle Kremeniuk “21st Street” Leader Wolf Shaw Madson “tFk” Leader Neville Chris Gauthier Blocker\Fixer Sal Elias Toufexis Scout\Fabricator Yumi Melody Scout\Mechanic Samson Noah Danby Blocker\Fixer Colin Steve Lawlor Drafter\Fabricator ===Race types=== [[Image:Nfscarbon.jpg|right|thumb|400px|A [[Mitsubishi]] [[Mitsubishi Lancer Evolution|Lancer Evolution IX]] and a [[Lamborghini]] [[Lamborghini Gallardo|Gallardo]] in a Canyon Duel--a game mode that resembles [[touge]].]] ''Need for Speed: Carbon'' features about 10 race types as follows: sprint, circuit, drift, checkpoint, race wars, canyon duel, canyon sprint, canyon drift, canyon checkpoint, and speedtrap. Some race types are accessible only through the game's challenge series set. Most of ''Carbon's'' focus lies through various canyon races, which the game's theme is based on. Players have to race against other racers, drift through canyons, or even face off against an opponent in a one-on-one competition known as a "canyon duel", borrowed from Japanese [[Touge]] races. ===Pursuit system=== As with ''Most Wanted'', cops are everywhere in ''Carbon''. Police chases can break out at any time, including when in Free Roam mode, when racing, or just after a race is completed. Some races do not have a chance of a police pursuit, such as Canyon races, and Checkpoint races. As with ''Need for Speed: Most Wanted'', there are 5 conditions. Players have to be careful to avoid getting pursued by state or federal authorities. Although the pursuit system is similar to ''Most Wanted'', this feature has been reprogrammed in ''Carbon'' to ensure that police were not too dominant in arrest tactics in high pursuit levels. Some of the police tactics (such as the spike strips) while at the same time to make pursuits much harder to escape once a pursuit initiates.{{Fact|date=October 2007}} When you hit a road block going more than 35 miles per hour, the game will go into slow motion and you see your car ram the cop cars from third person perspective. Also, if you hit a roadblock going more than 100 miles per hour, the police cars fly into the air and stay there for up to 12 seconds. ===Cars=== <!--PLEASE ADD CARLISTS!--> Players can choose from many licensed cars divided into three classes as follows: Tuners, Muscle cars, and Exotic cars. Each car has its own characteristic ranging from easy cornering to well-balanced road performance. Players have to learn how to master each car class in order to play the game well. Players can choose a class to start career mode on which the set of unlocks will be different. There are 3 types of cars featured in the game *Tuner Cars - Their strongest point is handling, with decent acceleration but a low top speed. They consist of Japanese cars and mainstream European models. Like: Mazda RX-7, Mazdaspeed3, Toyota Supra. *Exotic Cars - Their strongest point is their top speed, but they also have decent acceleration and handling. Most of the cars in this class are from European companies. Many players of the game choose this class because it is the most balanced car type in the game. Like: Lamborghini Gallardo,Mercedes-Benz SLR McLaren,Porsche Carrera GT. *Muscle Cars - Their strongest point is acceleration and a decent top speed. Their handling is poor though, and such cars are prone to sliding. Most cars are from companies of the United States. Like:Shelby GT500 (1967),Chevrolet Corvette Z06,Dodge Charger SRT8. The official site only lists 46 vehicles, 3 of those being special police cars.<ref>[http://www.ea.com/nfs/carbon/us/home.jsp Official Need for Speed website] Accessed December 21, 2006</ref><ref>[http://www.ea.com/nfs/carbon/us/car.jsp Official Need for Speed Car Library] Accessed December 21, 2006</ref> Players can also unlock cars that are reserved for quick races as the players progress throughout the game and earn reward cards. <!--PLEASE ADD CARLISTS!--> ==Location== <!-- Deleted image removed: [[Image:City layouts.jpg|thumb]] --> The game is set inside the fictional city of Palmont which exists alongside of [[Rockport (Need for Speed)|Rockport]], which was used in [[Need for Speed: Most Wanted]], [[Bayview (Need for Speed)|Bayview]], which was used in [[Need for Speed: Underground 2]], and Olympic City, which was used in [[Need for Speed Underground]]. On the "Eternity Pass" canyon course (the track in which the player faces off against Darius), you can see all of Palmont and, in the shadows, Rockport, the island to the left; and Bayview, the island to the right, by breaking the first barrier you come across. There are three major canyons in '''Palmont''', East, West and Carbon canyon. A major coastal area covers the southwestern part of the city. There are also some major rivers and a lake near Carbon Canyon. The city is divided into four parts at the beginning of the game, one for each of the major crews. However, when you complete the career mode, Palmont is no longer divided, because all of the city is your territory. There is a highway system going around all of Palmont. Also note that the location for Need for Speed Carbon: Own the City is not Palmont City but a fictional city named Coast City. ==Soundtrack== By default, hip-hop songs are played when the player is driving an exotic car, electronic songs are played when the player is driving a tuner car, and rock music is played when the player is driving a muscle car. Though, this setting can be turned off. These songs were released by EA in very limited quantities on a special edition disc. The songs played within the safe house and other game menus, as well as a small number of races were composed by [[Ekstrak]], and was released widely by EA, and is available from online retailers such as iTunes, as well as hard copies. Other music, most played in major races, such as Race Wars and Canyon Battles have been widely released akin to the Ekstrak release. This actual soundtrack consists of music composed by [[Trevor Morris]], who has gone on to work with [[Steve Jablonsky]] for the 2007 EA [[Real-time strategy|RTS]] game, [[Command & Conquer 3: Tiberium Wars]]. {{Col-begin}} {{Col-2}} {{flagicon|England}} [[Dynamite MC]] - "After Party"<br> {{flagicon|England}} [[Dynamite MC]] - "Bounce"<br> {{flagicon|United States}} [[Eagles of Death Metal]] - "Don't Speak (I Came To Make A BANG!)"<br> {{flagicon|England}} [[Ekstrak]] ft. {{flagicon|United States}} [[Know-1]] - "Hard Drivers"<br> {{flagicon|United States}} [[Every Move a Picture]] - "[[Signs of Life EP|Signs of Life]]"<br> {{flagicon|England}} [[Gary Numan]] ft. {{flagicon|England}} [[Tubeway Army]] - "[[Are 'Friends' Electric?]]"<br> {{flagicon|United States}} [[Grandmaster Flash and the Furious Five]] - "Scorpio"<br> {{flagicon|England}} [[Goldfrapp]] - "[[Ride a White Horse]] ({{flagicon|England}} [[Serge Santiago]] Remix)"<br> {{flagicon|United States}} [[Kyuss]] - "Hurricane"<br> {{flagicon|England}} [[Lady Sovereign]] - "[[Love Me or Hate Me (Fuck You!!!!)]]"<br> {{flagicon|England}} [[Ladytron]] - "Fighting In Built Up Areas"<br> {{flagicon|England}} [[Ladytron]] - "Sugar ({{flagicon|England}} Jagz Kooner Remix)"<br> {{flagicon|United States}} [[melody.]] - "Feel The Rush {{flagicon|Netherlands}} [[Junkie XL]] Remix)"<br> {{flagicon|England}} [[Metro Riots]] - "Thee Small Faces"<br> {{flagicon|England}} [[Part 2]] ft. [[Fallacy (musician)|Fallacy]] - "One Of Dem Days (Remix)" {{Col-2}} {{flagicon|United States}} [[Pharrell]] ft. [[Lauren]] - "Show You How To Hustle"<br> {{flagicon|Canada}} [[Priestess (band)|Priestess]] - "I Am The Night, Colour Me Black"<br> {{flagicon|England}} [[Roots Manuva]] - "No Love"<br> {{flagicon|United States}} [[Spank Rock]] - "What It Look Like"<br> {{flagicon|England}} [[Sway DaSafo|Sway]] - "Hype Boys"<br> {{flagicon|United States}} [[The Bronx (band)|The Bronx]] - "Around The Horn"<br> {{flagicon|Australia}} [[The Presets]] - "Steamworks"<br> {{flagicon|United States}} [[The Vacation (band)|The Vacation]] - "I'm No Good"<br> {{flagicon|Canada}} [[Tiga (musician)|Tiga]] - "Good As Gold"<br> {{flagicon|Japan}} [[Tigarah]] - "Girl Fight ({{flagicon|Canada}} [[Mr. D Hyphy]] Mix)"<br> {{flagicon|Sweden}} [[Tomas Andersson]] - "Washing Up ({{flagicon|Canada}} [[Tiga]] Remix)"<br> {{flagicon|United States}} [[Valient Thorr]] - "Heatseeker"<br> {{flagicon|France}} [[Vitalic]] - "[[My Friend Dario]]"<br> {{flagicon|Australia}} [[Wolfmother]] - "[[Joker and the Thief]]"<br> {{flagicon|Hungary}} [[Yonderboi]] - "People Always Talk About The Weather ({{flagicon|Netherlands}} [[Junkie XL]] Remix)" {{Col-end}} ==Reception== Many magazines reviewed the game well. ''[[PC Format]]'' gave it a score of 7.8, saying that it was "engaging enough," but lacked innovation. [[IGN]] gave it a 7.9 and 8.2 for the Playstation 3 and Xbox 360 versions respectively, out of 10 possible points. "It's not revolutionary, it's not brilliant, but it's good, deep racing," said IGN.com. [[Gamespot]] gave praise for adding more movie clips, customization and solid gameplay but was critical about frustrating boss battles and under utilizing police chases. Wii is also praised for its motion controls but lacks online play. Another major criticism of ''Need for Speed: Carbon'' was that with its release, many of the anticipated cars such as the Porsche 911 Turbo and Ford Shelby Mustang GT500 were inaccessible in game. After much criticism from common Need for Speed forums such as NFSUnlimited.net and [[NFScars.net]], EA's representative later discussed this as a minor problem made during the late production of the game, and respectively, EA released packages of the locked cars available for download for $5.00 USD on the game's website. ''[[Electronic Gaming Monthly]]'' gave the game an average score of 8.0.<ref>[http://www.1up.com/do/gameOverview?cId=3151671 Need for Speed: Carbon PC Game, Need for Speed: Carbon<!-- Bot generated title -->]</ref> ===Windows Vista issues=== The unpatched PC version of the game has compatibility issues when playing under [[Windows Vista]] and crashes after the EA Logo screen, although most issues have been resolved in patch version 1.4. According to EA's Website Support page,<ref>[http://support.ea.com/cgi-bin/ea.cfg/php/enduser/std_adp.php?p_faqid=14022&p_created=1155764696&p_sid=EpoffPoi&p_lva=&p_sp=cF9zcmNoPTEmcF9zb3J0X2J5PSZwX2dyaWRzb3J0PSZwX3Jvd19jbnQ9MSZwX3Byb2RzPTAmcF9jYXRzPTAmcF9wdj0mcF9jdj0mcF9wYWdlPTEmcF9zZWFyY2hfdGV4dD12aXN0YQ**&p_li=&p_topview=1 EA Customer Support Page] ''Is my game supported on Windows Vista?'' Accessed December 21, 2006</ref> they have not released any games that are supported under Windows Vista and suggest changing the compatibility mode to play EA games if necessary. In versions prior to 1.4, the game will load with both 32 bit and 64 bit editions of Windows Vista if the compatibility mode is changed to either Windows 98 or 95. However, the game still crashes frequently. Deleting or renaming the MOVIES folder, however, alleviates the problem. This has also been linked to the 1.3 upgrade patch. Some users have also successfully run the game out of the box on Vista 32-Bit [[Software_release_life_cycle#RTM_or_RTW|RTM]], suggesting that the issue may have been related to issues in Vista's pre-release code. In version 1.4 of the game these conflicts with Windows Vista are solved, according to EA.<ref name="v1.4">{{cite web |url=http://www.ea.co.nz/en-nz/downloads/patches/nfsc1-4patch |title=ELECTRONIC ARTS New Zealand | File downloads - Need for Speed™ Carbon v1.4 Patch |publisher=Electornic Arts New Zealand |date=2008-03-24 |accessdate=2008-03-24 }}</ref> ==References== {{reflist}} ==External links== * [http://www.ea.com/nfs/carbon/us/index.jsp Need for Speed: Carbon Home Page] Official Site (US) *{{moby game|id=/need-for-speed-carbon |name=Need for Speed: Carbon}} *[http://www.nfszone.com/NFS_Carbon/ Need For Speed Zone: NFS Carbon] *[http://wiki.nfsunlimited.net/wiki/Need_for_Speed_Carbon NFSWiki: Need for Speed Carbon] {{Need for Speed series}} [[Category:2006 video games]] [[Category:Game Boy Advance games]] [[Category:GameCube games]] [[Category:Mobile phone games]] [[Category:Need for Speed games|* 10]] [[Category:Nintendo DS games]] [[Category:PlayStation 2 games]] [[Category:PlayStation 3 games]] [[Category:PlayStation Portable games]] [[Category:Wii games]] [[Category:Windows games]] [[Category:Xbox games]] [[Category:Xbox 360 games]] [[Category:amBX enabled games]] [[da:Need for Speed: Carbon]] [[es:Need for Speed: Carbono]] [[fr:Need for Speed: Carbon]] [[it:Need for Speed: Carbon]] [[lv:Need for Speed: Carbon]] [[lt:Need for Speed: Carbon]] [[hu:Need For Speed: Carbon]] [[ms:Need for Speed: Carbon]] [[nl:Need for Speed: Carbon]] [[ja:ニード・フォー・スピード カーボン]] [[no:Need for Speed: Carbon]] [[pl:Need for Speed: Carbon]] [[pt:Need for Speed: Carbon]] [[ru:Need for Speed: Carbon]] [[simple:Need for Speed: Carbon]] [[sl:Need for Speed: Carbon]] [[sr:Need for Speed: Carbon]] [[fi:Need for Speed: Carbon]] [[sv:Need for Speed: Carbon]] [[tr:Need for Speed: Carbon]] [[zh:極速快感:玩命山道]]