Product placement 276598 225923676 2008-07-16T01:10:19Z 131.107.0.73 {{marketing}} '''Product placement''', or '''embedded marketing''',<ref>{{cite web | last = Schiller | first = Gail | authorlink = | coauthors = | title = Win, draw for Burnett branding | work = | publisher = ''[[The Hollywood Reporter]]'' | date = [[2005-06-01]] | url = http://www.hollywoodreporter.com/hr/search/article_display.jsp?vnu_content_id=1000939337 | format = | doi = | accessdate = 2008-05-28 | quote = "But marketers warned that "Apprentice" had used nearly every episode this past season as a call to action for its advertising partners and viewers could become wary of the embedded marketing messages that are becoming a bit too blatant. ." }}</ref><ref>{{cite web | last = Swift | first = Deanna | authorlink = | coauthors = | title = Leaked Memo Reveals WTO Plan to "Sell" Itself to American Youth | work = | publisher = ''[[Alternet.com]]'' | date = [[2005-07-07]] | url = http://www.alternet.org/story/11172/?page=entire | doi = | accessdate = 2008-05-28 | quote = "Adopt embedded marketing strategy. Teen marketing research shows that teens may respond positively to marketing symbols used in association with formerly unpopular brands." }}</ref><ref>{{cite web | last = | first = | authorlink = | coauthors = | title = When ads get Personal | work = | publisher = ''CFO, The Magazine for Senior Financial Executives'' | date = [[2001-09-01]] | url = http://www.accessmylibrary.com/coms2/summary_0286-5809504_ITM | format = | doi = | accessdate = 2008-05-28 | quote = "The executive creative director at marketing firm RTCdirect, in Washington, D.C., Shapiro sees embedded marketing as the logical next stage in the development of loyal brands." }}</ref><ref>{{cite web | last = Lomax | first = Alyce | authorlink = | coauthors = | title = Advertising, Disrupted | work = | publisher = ''[[Motley Fool]]'' | date = [[2006-03-23]] | url = http://www.fool.com/investing/general/2006/03/23/advertising-disrupted.aspx | format = | doi = | accessdate = 2008-05-28 | quote = "Product placements and programming with embedded marketing messages are also becoming more prevalent." }}</ref> is a type of [[advertising]], in which [[Promotion (marketing)|promotion]]al [[advertisement]]s placed by [[marketing|marketers]] using real commercial products and services in media, where the presence of a particular brand is the result of an economic exchange. When featuring a product is not part of an economic exchange, it is called a '''product plug'''. Product placement appears in plays, film, television series, music videos, [[video games]] and books. It became more common starting in the 1980s, but can be traced back to at least 1949{{Fact}}. Product placement occurs with the inclusion of a brand's [[logo]] in shot, or a favorable mention or appearance of a product in shot. This is done without disclosure, and under the premise that it is a natural part of the work. Most major movie releases today contain product placements.<ref name="cons">Solomon. Zaichkowsky, Polegato.'''Consumer Behaviour''' Pearson, Toronto. 2005</ref> The most common form is movie and television placements and more recently [[in-game advertising|computer and video games]]. Recently, websites have experimented with in-site product placement as a revenue model. In early media, e.g. radio in the 1930s and 1940s and early [[television]] in the 1950s, programs were often [[underwriting|underwritten]] by companies. "[[Soap opera]]s" are called such because they were initially underwritten by consumer packaged goods companies such as [[Procter & Gamble]] or [[Unilever]]. Sponsorship still exists today with programs being sponsored by major vendors such as [[Hallmark]]. Incorporation of products into the actual plot of a TV show is generally called "brand integration". A recent example is [[HBO]]'s ''[[Sex in the City]]'', where the plot revolved around, among other things, [[Absolut Vodka]], a campaign upon which one of the protagonists was working, and a billboard in [[Times Square]], where a bottle prevented an image of the model from being [[pornography|pornographic]]. ''[[Knight Rider]]'', a TV series featuring a talking [[Pontiac Trans Am]], is another example of brand integration. Actual product placement, according to ERMA.org, a Hollywood product placement association falls into two categories: products or locations that are obtained from manufacturers or owners to reduce the cost of production, and products deliberately placed into productions in exchange for fees. A very early example of product placement in film occurs in the [[1946 in film|1946 film]] ''[[It's a Wonderful Life]]'' by [[Frank Capra]] where a young boy with aspirations to be an explorer displays a prominent copy of [[National Geographic]]. Another is in the [[1949 in film|1949 film]] ''[[Love Happy]]'', in which [[Harpo Marx]] cavorts on a rooftop among various billboards and at one point escapes from the villains on the old [[Mobil]] logo, the "Flying Red Horse". In addition, the first film to win the Oscar for Best Picture, ''[[Wings (film)|Wings]]'' (released in 1927), contained a plug for [[Hershey's]]. Another very early example potentially occurs in Jules Verne's ''[[Around the World in Eighty Days (novel)|Around the World in Eighty Days]]'' in which transport and shipping companies lobbied to be mentioned as it was initially published in serial form. Still another example is the conspicuous display of [[Studebaker]] motor vehicles in the television show ''[[Mr. Ed]]'', which was sponsored by the Studebaker Corporation from 1961 to 1963. The earliest example of product placement in a computer or video game occurs in the 1984 game [[Action Biker]] for [[KP Snacks|KP]]'s [[Skips (snack)|Skips]] [[Potato chip|crisps]]. The earliest example of product placement in a [[cartoon]] occurs in the [[Comedy Central]] show: [[Shorties Watchin' Shorties]].[http://www.commercialalert.org/issues/culture/product-placement/in-another-conquest-for-product-placement-the-new-comedy-central-cartoon-for-adults-joins-the-trend] ==Modern use== As of 2007, product placement in online-video is becoming more and more common. Online agencies are specializing in connecting online-video producers, which are usually individuals, with brands and advertisers Sometimes, product usage is negotiated rather than paid for. Some placements provide productions with below-the-line savings, with products such as props, clothes and cars being loaned for the production's use, thereby saving them purchase or rental fees. Barter systems (the director/actor/producer wants one for himself) and service deals (cellular phones provided for crew use, for instance) are also common practices. Producers may also seek out companies for product placements as another savings or revenue stream for the movie, with, for example, products used in exchange for help funding advertisements tied-in with a film's release, a show's new season or other event. A variant of product placement is ''advertisement placement''. In this case an [[advertisement]] for the product (rather than the product itself) is seen in the movie or television series. Examples include a [[Lucky Strike]] cigarette advertisement on a [[Billboard (advertising)|billboard]] or a truck with a milk advertisement on its trailer. Product placement is also used in books (particularly novels) and [[video games]], such as [[Crazy Taxi]], which featured numerous real retail stores as game destinations. However, sometimes the economics are reversed, and video game makers pay for the rights to use real sports teams and players. Quantification methods track brand integrations, with both basic quantitative and more demonstrative qualitative systems used to determine the cost and effective media value of a placement. Rating systems measure the type of placement and on-screen exposure is gauged by audience recall rates. Products might be featured but hardly identifiable, clearly identifiable, long or recurrent in exposure, associated with a main character, verbally mentioned and/or they may play a key role in the storyline. Media values are also weighed over time, depending on a specific product's degree of presence in the market. Product placement can be seen as a modern version of the exhibit displays seen at world's fairs, concerts, sporting events, or anywhere that large numbers of potential customers gathered. ===Product examples=== The most common [[product (business)|product]]s to be promoted in this way are automobiles. Frequently, all the important vehicles in a movie or television serial will be supplied by one manufacturer. For example, ''[[The X-Files]]'' used [[Ford Motor Company|Ford]]s, as do leading characters on ''[[24 (television)|24]]''. The [[James Bond]] films pioneered such placement.<ref name="ntata">Nadja Tata: "Product Placement in James-Bond-Filmen". Saarbrücken 2006 - ISBN 3-86550-440-X</ref> The 1974 film ''[[The Man with the Golden Gun (film)|The Man with the Golden Gun]]'' featured extensive use of [[American Motors Corporation|AMC]] cars, even in scenes in [[Thailand]], where AMC cars weren't sold, and had the steering wheel on the wrong side of the vehicle for the country's roads. The last two Bond films had used vehicles from [[Ford]] or its subsidiaries. In ''[[Bad Boys 2]]'' and ''[[The Matrix Reloaded]]'', almost every car was made by [[General Motors Corporation|General Motors]], the only exception being the Ferrari in ''Bad Boys 2''. Other times, vehicles or other products take on such key roles in the film it's as if they are another character. In ''[[Desperate Housewives]]'' three of the characters drive [[Nissan]]s, and the camera view often focuses on the Nissan symbol on someone's car, also the character [[Gabrielle Solis]] can also be seen driving an [[Aston Martin DB9 Volante]] prominently. Nissan cars also feature prominently in the 'Heroes' TV show, the logos often zoomed in/out of or whole cars shown for a few seconds at the beginning of a new scene. In ''[[The Matrix Reloaded]]'', a key chase scene is conducted between a brand new [[Cadillac CTS]] and a [[Cadillac Escalade EXT]]. The chase scene also features a [[Ducati]] motorcycle in the getaway. Three of the [[James Bond]] films starring [[Pierce Brosnan]] featured a [[BMW]] car before fan outcry pressured the producers to return to using the traditional [[Aston Martin]]. In addition, a [[Shelby Mustang|Shelby GT500]] is used very extensively at the beginning of [[I Am Legend (movie)|I Am Legend]] More recently, [[Apple Inc.|Apple]]'s products frequently appear in films and on television, Apple have stated that they do not pay for this.<ref>[http://www.washingtonpost.com/wp-dyn/content/article/2006/04/14/AR2006041401670.html "Apple Gets a Big Slice Of Product-Placement Pie", "Washington Post"] April 15, 2006</ref>. (Notably, recognizable Apple products have appeared in newspaper [[comic strips]], including [[Opus (comic strip)|Opus]], [[Baby Blues]], [[Non Sequitur (comic strip)|Non Sequitur]], and [[FoxTrot]], even though paid placement in comics is all but unknown.) In a twist on traditional product placement, [[Hewlett-Packard]] computers now appear exclusively as part of photo layouts in the [[IKEA]] catalog in addition to placing plastic models of its computers in IKEA stores, having taken over Apple's position in the Swedish furniture retailer's promotional materials several years ago. [[Hewlett-Packard]] also put their computers in the US production of ''[[The Office (US TV series)|The Office]]''. In video games, products that most often appear are placements for Processors or graphics cards. For example in EA's ''[[Battlefield 2142]]'', ads for [[Intel Core 2]] processors appear on map billboards. ===Placement examples=== The film ''[[I, Robot (film)|I, Robot]]'', loosely based on the story collection by [[Isaac Asimov]], makes heavy use of product placements for [[Converse]] trainers, [[ovaltine]], [[Audi]], [[Fedex]], [[Dos Equis]], and [[JVC]] among others, all of them are introduced within the first ten minutes of the film. One particularly infamous scene borderlines into actual advertisement territory in which a character compliments [[Will Smith]]'s character's shoes to which he replies "Converse. Vintage 2004" (the year of the film's release). Audi was the company that invested the most on the film, going as far as creating a special car for ''I, Robot'', the [[Audi RSQ]], which would increase brand awareness and raise the emotional appeal of the Audi brand, objectives that were considered achieved when surveys conducted in the [[United States]] showed that the Audi RSQ gave a substantial boost to the image ratings of the brand in the States.<ref>http://www.prnewswire.co.uk/cgi/news/release?id=135557</ref> The Audi RSQ is seen during nine minutes of the film, although other Audi's like the [[Audi A6]], the [[Audi TT]] and the [[Audi A2]] can be seen sprinkled throughout the film.<ref>http://www.motortrend.com/features/consumer/112_0407_i_robot/index.html</ref> ''I, Robot'' was ranked "the worst film for product placement" on a British site.<ref>http://www.theshiznit.co.uk/review.php?id=144</ref> Bill Cosby's flop film ''[[Leonard Part 6]]'' was widely criticized for its [[Coca Cola]] product placements, as was ''[[The Wizard (film)|The Wizard]]'' for [[Nintendo]] products. The film ''[[Superstar (film)|Superstar]]'', starring [[Will Ferrell]] and [[Molly Shannon]], shows every resident in their town driving VW New Beetles. However, it is possible that this was done for comic effect. The comedy film ''[[Kung Pow! Enter the Fist]]'' also attempted to spoof its product placements, clearly pointing out the anachronistic inclusion of a [[Taco Bell]] in the film. In a similar vein, in ''[[Looney Tunes: Back In Action]]'' the main characters stumble across a [[Wal-Mart]] while stranded in the middle of [[Death Valley]] and get all necessary supplies for their endorsement of the company. 2004's ''[[Harold & Kumar Go to White Castle]]'' was one of the first films to be completely centered around a product or product retail store. The [[White Castle (restaurant)|White Castle]] [[fast food]] chain, though very regional, enjoyed a high rise in exposure when the film was released.{{Fact|date=April 2007}} The film ''[[The Island (2005 film)|The Island]]'', directed by [[Michael Bay]], features at least 21 individual products or brands, including cars, [[bottled water]], shoes, credit cards, beer, ice cream, and even a [[search engine]].<ref>[http://numsum.com/spreadsheet/show/7807l ''Numsum.com''] Partial list of product placements in ''The Island''. Retrieved March 8, 2007.</ref> The film was highly criticized for this.<ref>[http://advertisingindustrynewswire.com/2006/04/03/13_005916.php ''Advertisingindustrynewswire.com''] Criticism of product placements in ''The Island''. Retrieved March 8, 2007.</ref> In movie's DVD Commentary track, Michael Bay claims he added the advertisements for realism purposes. <ref>[http://www.agonybooth.com/agonizer/article.asp?Id=0000004#bay ''Agony Booth''] Discussion of ''The Island'' DVD Commentary Track. Retrieved April 26, 2007.</ref> The film ''[[Talladega Nights: The Ballad of Ricky Bobby]]'', directed by [[Adam McKay]], also contained a high amount of product placement. Characters repeatedly mention brands under the disguise of [[NASCAR]] sponsorship. The movie contains possibly the first instance of an actual television commercial in a movie. It was intended to mock the controversy with NASCAR fans under the Unified Television Contract 2001-06 where they criticised the excessive number of commercial breaks during races. <ref>[http://www.themoviespoiler.com/Spoilers/talladega.html ''Themoviespoiler.com''] Plot, product placements. Retrieved March 23, 2007.</ref> The 2006 film ''[[Casino Royale (2006 film)|Casino Royale]]'' features many [[Sony]] product placements throughout: A [[BD-R]] disc is prominently portrayed at one time, all characters use [[VAIO]] laptops, [[Sony Ericsson]] cell phones and [[GPS]]s, and a character uses a [[Cyber-shot]] to take photos. ===Critical examples=== The [[Pilot (30 Rock)|pilot episode]] of the [[NBC]] [[sitcom]] ''[[30 Rock]]'' prominently featured [[General Electric]]'s [[Trivection oven]], which many people believed was an example of product placement.[http://www.kitchencontraptions.com/archives/007881.php] However, [[Tina Fey]], the show's creator, stated in an interview that the oven was included purely as a joke,[http://www.accesshollywood.com/news/ah1969.shtml] although this didn't stop GE from running ads for the oven during the commercial break. Allison Eckelkamp, a spokesperson for GE, said that GE chose to do this to make sure viewers knew it was a real product.[http://www.twice.com/article/CA6396950.html?industryid=23104] The 2001 film ''[[Josie and the Pussycats (movie)|Josie and the Pussycats]]'' featured a large amount of blatant product placement for brands such as [[Puma AG|Puma]], [[Target Corporation|Target]], [[McDonalds]] and [[TJ Maxx]]. This appears to be done ironically, as the plot of the film revolves around [[subliminal message]]s in advertising. The film's general message can also be construed as an anti-consumerist one. The 1988 film [[Return of the Killer Tomatoes]] utilized the concept of product placement, in a parodic way. At one point the film stops due to money shortage and we see George Clooney as the producer suggest product placement. Follow several scenes with too-obvious product placement, like a big Pepsi billboard installed in front of the villain's mansion The 1998 film [[The Truman Show]] utilized the concept of product placement, although in a manner different than other films. The film's focus, a 24-hour television broadcast called "The Truman Show" that focuses on the life of Truman Burbank, uses product placement. His wife places products in front of the hidden cameras, even naming certain products in dialogue with her husband, all of which increases Truman's suspicion as he comes to realize his surroundings are intentionally fabricated. The film ''[[Minority Report (film)|Minority Report]]'', loosely based on the [[Philip K. Dick]] [[Minority Report (film)|short story of the same name]], makes heavy use of product placement, including [[Coca-Cola]], [[Gap (clothing retailer)|Gap]], and [[Lexus]]. Director [[Steven Spielberg]] also uses one scene to criticize advertising: the main character ([[Tom Cruise]]) is harassed by personalised advertisements calling out his own name. The film "[[Wayne's World]]" included a parody in which both Wayne and Garth decry product placement while at the same time clearly endorsing products. The film ''[[Fight Club (film)|Fight Club]]'', directed by [[David Fincher]], bit the hand that fed it by depicting acts of violence against most of the products that paid to be placed in the film. Examples include the scene where the [[Apple Store (retail)| Apple Store]] is broken into, the scene in which [[Brad Pitt]] and [[Edward Norton]] smash the headlights of a [[Volkswagen New Beetle|new Volkswagen Beetle]], and trying to blow up a 'popular coffee franchise', a thinly veiled dig at [[Starbucks]]. <!--The television show ''[[South Park]]'' has also used product placements during episodes in its tenth season. Franchise restaurant [[P.F. Chang's]] was featured prominently in the episode "[[A Million Little Fibers]]" without being mocked in any fashion. "[[Cartoon Wars Part I]]" showed the character [[Eric Cartman]] packing [[Dr Pepper]] alongside the fictional [[Cheesy Poofs]] in a methodical fashion. The [[Nintendo]] [[Wii]] played a pivotal role in a [[Go God Go|two part episode]] in 2006. Finally, the episode "Make Love, not Warcraft" revolves entirely around the popular [[MMORPG]], [[World of Warcraft]].--> ==Tobacco product placement== Reviewing previously secret tobacco advertising documents, the British Medical Journal has concluded: <blockquote>The tobacco industry recruits new smokers by associating its products with fun, excitement, sex, wealth, and power and as a means of expressing rebellion and independence. One of the ways it has found to promote these associations has been to encourage smoking in entertainment productions.1 Exposure to smoking in entertainment media is associated with increased smoking and favourable attitudes towards tobacco use among adolescents.2–8 </blockquote><blockquote>While the tobacco industry has routinely denied active involvement in entertainment programming, previously secret tobacco industry documents made available in the USA show that the industry has had a long and deep relationship with Hollywood. Placing tobacco products in movies and on television (fig 1Go), encouraging celebrity use and endorsement, advertising in entertainment oriented magazines, designing advertising campaigns to reflect Hollywood's glamour, and sponsoring entertainment oriented events have all been part of the industry's relationship with the entertainment industry.</blockquote>How the tobacco industry built its relationship with Hollywood, BMJ 2002<ref>[http://tobaccocontrol.bmj.com/cgi/content/full/11/suppl_1/i81 How the tobacco industry built its relationship with Hollywood - Mekemson and Glantz 11 (Supplement 1): i81 - Tobacco Control<!-- Bot generated title -->]</ref> The James Bond film ''[[Licence to Kill]]'' featured use of the Lark brand of [[cigarette]], and the producers accepted payment for that product placement. The studio's executives apparently believed that the placement triggered the American warning notice requirement for cigarette advertisements and thus the picture carried the [[Tobacco packaging warning signs|Surgeon General's Warning]] at the end credits of the film. This brought forth calls for banning such cigarette advertisements in future films. ==Controversy== Some consumer groups such as [[Commercial Alert]] object to product placement as "an affront to basic honesty",[http://www.commercialalert.org/issues/culture/product-placement] which they claim is too common in today's society. Commercial Alert asks for full disclosure of all product placement arrangements, arguing that most product placements are deceptive and not clearly disclosed. They advocate notification before and during television programs with embedded advertisements. One justification for this is to allow greater parental control for children, whom they claim are easily influenced by product placement. ==Market== According to PQMedia, a consulting firm that tracks the product placement market, 2006 product placement was estimated at $3.07B rising to $5.6B in 2010. However, these figures are somewhat misleading in PQMedia's view in that today, many product placement and brand integration deals are a combination of advertising and product placement. In these deals, the product placement is often contingent upon the purchase of advertising revenues. When the product placement that is bundled with advertising is allocated to part of the spending, PQMedia estimates that product placement is closer to $7B in value, rising to $10B by 2010. A major driver of growth for the use of product placement is the increasing use of digital video recorders (DVR) such as [[TiVO]] which enable viewers to skip advertisements. This ad skipping behavior increases in frequency the longer a household has owned a DVR. ==Faux product placement== Some filmmakers have responded to product placement by creating fictional products that frequently appear in the movies they make. Some examples: * [[Kevin Smith (film maker)|Kevin Smith]] - Nails Cigarettes, [[Mooby the Golden Calf|Mooby Corporation]], Chewlees Gum, Discreeto Burritos * [[Quentin Tarantino]] - Fruite Brute, Red Apple Cigarettes, Big Kahuna Burger, Jack Rabbit Slim's Restaurants * [[Robert Rodriguez]] - Chango Beer * [[Pixar Animation Studios]] - Pizza Planet, Dinoco * [[Warner Brothers]] - [[Acme Corporation]] * [[Coen Brothers]] - Dapper Dan Hair Wax This practice is also fairly common in certain [[comics]], such as [[Svetlana Chmakova]]'s ''[[Dramacon]]'', which makes several product-placement-esque usages of "Pawky", (a modification of the name of the Japanese snack "[[Pocky]]", popular among the [[anime]] and [[manga]] fan community in which the story is set) or [[Naoko Takeuchi]]'s ''[[Sailor Moon]]'', which includes numerous references to the series ''[[Codename: Sailor V]]'' which ''Sailor Moon'' was spun off of; the anime makes further use of this [[meta-reference|meta-referential]] gag, going so far as having an animator on a ''Codename: Sailor V'' feature film be a victim in one episode. This practice is also common in certain "reality-based" video games such as the [[Grand Theft Auto (series)|Grand Theft Auto series]] which feature fictitious stores such as Ammu-Nation, Vinyl Countdown, Gash (spoofing [[Gap (clothing retailer)|Gap]]. Another spoof was made in [[GTA:San Andreas]] with Zip), Pizza Boy, etc. In the 1984 [[cult film]] ''[[Repo Man (1984 film)|Repo Man]]'', a reverse form of product placement is used, with an exaggerated form of 1980's era [[Generic brand|generic]] packaging used on products prominently shown on-screen (these include "Beer", "Drink", "Dry Gin" and "Food - Meat Flavored"). Reportedly, this was done out of necessity after an intended advertiser, who was to have used product placement, backed out in mid-production.{{Fact|date=May 2008}} ===Reverse placement=== So-called "reverse product placement" takes "faux product placement" a step further, by creating products in real life to match those seen in a fictional setting.<ref>http://news.yahoo.com/s/ap/20070701/ap_on_bi_ge/7_eleven_kwik_e_mart_1</ref> For example, in 2007, [[7-Eleven]] rebranded 11 of its American stores as "[[Kwik-E-Mart]]s", selling some real-life versions of products seen in episodes of the [[The Simpsons|Simpsons]] such as Buzz Cola and Krusty-O's cereal. ==Virtual placement== Virtual product placement uses computer graphics to insert the product into the program after the program is complete.[http://www.nytimes.com/glogin?URI=http://www.nytimes.com/2006/01/02/business/media/02digital.html&OQ=_rQ3D1&OP=295c0536Q2FQ5B6ZQ3DQ5BamQ2BpemmbtQ5BtQ3FQ3FQ3AQ5BQ3FqQ5BQ3FtQ5BQ3DQ24p.Q5DZppQ5BIZa.Q2FQ5BQ3Fta.d.bQ2FyPibIy][http://www.ecommercetimes.com/story/48956.html] As of 2007, a new trend is emerging in product placement, the development of capabilities that permit dynamic or switchable product placement. Previously post production tools have permitted one time insertion of new product placement images and billboard advertising, e.g. at baseball or hockey games. As of 2007, new startups are offering or developing the ability to switch product placement. First generation virtual product placement has tended to be based upon sports arenas where the geometrical relationships of camera and the surface of the flat area onto which the billboard is projected, can be easily calculated. Second generation product placement or dynamic [http://www.brandbrigade.com/clips product placement] is more focused upon commercial products. Third generation virtual or dynamic product placement allows targeting of customers with [http://grub.tv/virtual/ different products] that can be dynamically switched based upon e.g. demographics, psychographics or behavioral information about the consumer. Also of interest are hypervideo techniques that can insert interactive elements into online video. ==Further reading== #Pascal Schumacher: Effektivität von Ausgestaltungsformen des Product Placement, Fribourg 2007 #Russell, Cristel A. and Barbara Stern (2006) “Consumers, Characters, and Products: A Balance Model of Sitcom Product Placement Effects,” Journal of Advertising, 35 (1), 7-18. #Russell, Cristel A. and Michael Belch (2005) “A Managerial Investigation into the Product Placement Industry,” Journal of Advertising Research, 45 (1), 73-92. #Russell, Cristel A. (2002) “Investigating the Effectiveness of Product Placements in Television Shows: The Role of Modality and Plot Connection Congruence on Brand Memory and Attitude,” Journal of Consumer Research, 29 (3), 306-318. ==References== <references /> ==External links== *[http://www.brandchannel.com/brandcameo_films.asp Brand Cameos] - Tracks product placement in blockbuster movies. *[http://www.brandspotters.com/ Brandspotters] - Examples of product placement in movies, television shows, and vlogs. *[http://www.fastcompany.com/magazine/114/next-emerging-web-jargon.html Fast Company - Plinking as Emerging Web Jargon]. * [http://itvx.net/productplacement/itvx-product-placement-glossary/ iTVX Product Placement Glossary of words] *[http://grub.tv/virtual/ Product placement example.] *[http://matdonline.free.fr/Product_placement_in_videoclips_subliminal_ads.html Product placement in famous video clips.] [[Category:Film and video terminology]] [[Category:Marketing techniques]] [[Category:Television terminology]] [[da:Product placement]] [[de:Schleichwerbung]] [[es:Publicidad por emplazamiento]] [[fr:Placement de produit]] [[hr:Prikriveno oglašavanje]] [[it:Pubblicità indiretta]] [[he:פרסומת סמויה]] [[nl:Sluikreclame]] [[no:Produktplassering]] [[pl:Product placement]] [[ro:Poziţionare]] [[ru:Продакт-плейсмент]] [[fi:Tuotesijoittelu]] [[sv:Produktplacering]] [[zh:置入性行銷]]