Rick Goodman
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220640970
2008-06-20T21:05:52Z
149.143.222.3
{{Infobox Celebrity
| name = Rick Goodman
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| birth_date = <!--{{birth date and age|1955|10|28}}-->
| birth_place = {{flagicon|USA}} [[United States|U.S.]]
| occupation = [[Video game developer]]
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}}
'''Rick Goodman''' is a [[video game developer]] and the founder and owner of the now-defunct [[Stainless Steel Studios]]. He is best known for the RTS games he created, such as Age of Empires.
==Career==
In 1995 Goodman co-founded [[Ensemble Studios]]<ref name="interview">{{cite web | url=http://empires.heavengames.com/features/sssivisit/interviews/rick/ | title=Interview with Rick Goodman | publisher=HeavenGames LLC| accessdate=2007-02-28}}</ref> together with his brother, [[Tony Goodman]], [[Bruce Shelley]], and [[Brian Sullivan]]. Their first project was '''''[[Age of Empires]]''''' (AoE), in which Goodman worked as Lead Designer. After the game's release, it became an overnight sensation and Goodman became one of the recognized game developers in the world. Because of the success of the game, some said that Goodman had invented in AoE "the most well recognized game interface for RTS games", because, in many games like it afterward began to use the AoE game interface: a mini map, unit and building controls, the name of your civilization and the age which you are currently in on top of the screen and others (if you don't know what this looks like, better click on the AoE links to see it).
After [[Age of Empires]], Goodman left Ensemble to form his own studio with [[Dara-Lynn Pelechatz]]: [[Stainless Steel Studios]]<ref name="interview"> </ref> in [[1998]]. Pelechatz told [[GameSpy]] that Goodman couldn't decide what name to give for his studio, so he opened a catalog with the plan to baptise the studio with the very first thing he encountered.<ref name="ssspy">{{cite web | url=
http://archive.gamespy.com/articles/november00/logos3/ | title=Gamespy articles | publisher=[[Gamespy]] | accessdate=2007-04-27}}</ref>
In 2001, Stainless Steel, under Goodman, created '''''[[Empire Earth]]'''''. The game, which was published by [[Sierra Entertainment]], offered many new features, including a 3D view of the world, impressive zoom-in and zoom-out features, and a timeline that spanned from pre-history to the twenty-second century (over 500,000 years). The game [http://archive.gamespy.com/goty2001/pc/pc_goty_overall.shtml won] the [[GameSpy]] [[IBM PC clone|PC]] "Game-of-the-Year 2001" Award. According to some, ''Empire Earth'' was the version of the 1st AoE game Goodman wanted to be. [[PC Gamer]] said in an article about ''Empire Earth'' that it feels like it's the gold edition of the ''entire'' AoE-series (which is all the AoE games, including the future games such as AoE IV and V).
Goodman would soon break up with Sierra and start working on a new game '''''[[Empires: Dawn of the Modern World]]'''''. The game is very similar to Goodman's previous successes, except the game spans only a millennium of entire history of humanity, from 950 to 1950, which is said to be the most pivotal years in human history. The game was released in 2003 and published by [[Activision]]. Ironically, although it wasn't much of hit, the game was rated, in some reviews and websites, ''higher'' than Empire Earth.
After ''Empires'', Goodman helped in the creation of another game: '''''[[Immortal Cities: Children of the Nile]]''''' which was published by [[Myelin Media]] in US and [[SEGA]] in Europe. It was 1st released on November 2004.
Goodman's last game was [[real time strategy]] game '''''[[Rise and Fall: Civilizations at War]]''''' published and partially developed by [[Midway Games]] and was released on [[July 12]] [[2006]].
==The fall of Stainless Steel Studios==
But at the end of November 2005, with only weeks to go before release of the game, [[Stainless Steel Studios]] closed abruptly and laid off all employees. According to one interview, Goodman blamed the shutdown of his company on Midway. In that interview, the details quotes studio founder Rick Goodman as blaming Rise & Fall publisher Midway Games for the developer's fiscal insolvency. He reportedly told Gamestar that after the PC strategy game's release was pushed from October to early 2006, Midway cut off advances to Stainless Steel, which in turn had to lay off its staff due to lack of funding. Midway had stated in a report that it will continue to work on the game and released it in June 2006.ʙ
== Portfolio ==
Rick Goodman has taken part in developing many games:
{| class="wikitable"
|-
! Year Released !! Game Title !! Developers !! Publisher
|-
| [[1997]] || ''[[Age of Empires]]'' || [[Ensemble Studios]] || [[Microsoft Game Studios]]
|-
| [[1998]] || ''[[Age of Empires: The Rise of Rome]]'' || [[Ensemble Studios]] || [[Microsoft Game Studios]]
|-
| [[2001]] || ''[[Empire Earth]]'' || [[Stainless Steel Studios]] || [[Sierra Entertainment]]
|-
| [[2003]] || ''[[Empires: Dawn of the Modern World]]'' || [[Stainless Steel Studios]] || [[Activision]]
|-
| [[2004]] || ''[[Immortal Cities: Children of the Nile]]'' || [[Tilted Mill Entertainment]] || [[Image:Flag of the United States.svg|22px|USA]] [[Myelin Media]] ([[United States|US]])<br />[[Image:Flag of Europe.svg|22px|Europe]] [[SEGA]] ([[Europe]])
|-
| [[2006]] || ''[[Rise and Fall: Civilizations at War]]'' || [[Stainless Steel Studios]] || [[Midway Games]]
|-
| [[2006]] || ''[[Caesar IV]]'' || [[Tilted Mill Entertainment]] || [[Sierra Entertainment]]
|}
== Trivia ==
*He is called by some as "Mr Grinch".<ref name"grinch1>{{cite web | url=http://empires.strategyplanet.gamespy.com/features/interviews/ | title=Empire Earth Aeon Interviews | publisher=Empires Aeon| accessdate=2007-02-28}}</ref><ref name"grinch2">{{cite web | url=http://empireearth.gamesurf.tiscali.de/show_interview.php?id=interview9 | title=Empire Earth Zone Interviews | publisher=Empire Earth Zone| accessdate=2007-02-28}}</ref>
== References ==
{{reflist}}
== External links ==
*[http://www.stainlesssteelstudios.com/ Stainless Steel Studios - Official site, now closed]
{{Rick Goodman}}
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[[Category:Year of birth missing (living people)]]
[[Category:Living people]]
[[Category:American video game designers]]