Ultimate Mortal Kombat 3 1587371 224780608 2008-07-10T11:30:36Z 83.237.47.23 /* Unlockable characters */ {{Unreferenced|date=June 2008}} {{Infobox VG |title = Ultimate Mortal Kombat 3 |image = [[Image:Ultimate MK3.png]] |developer = [[Midway Games|Midway]] (Arcade), [[Avalanche Software]] (SNES, Genesis, Saturn) |publisher = [[Midway Games|Midway]] |designer = |release = [[1995]]/[[2006]] |genre = [[Versus fighting game|Versus Fighting]] |modes = Up to 2 players simultaneously, 8 players alternating for Tournament Mode (2 at a time) |cabinet = Upright |arcade system = Midway Wolf Unit hardware<br />Sound CPU: ADSP2150<br />Midway Digital Compression System (DCS) - Amplified Mono |display = [[Raster graphics|Raster]] resolution 400 x 254 (Horizontal) Palette Colors 32768 |input = 8-way [[Joystick]], Buttons: 6 (HP, LP, BLOCK, HK, LK, RUN) |platforms = [[Arcade game|Arcade]], [[Super Nintendo Entertainment System|Super NES]], [[Nintendo DS]], [[Sega Mega Drive]], [[Sega Saturn]], [[Game Boy Advance]], [[Xbox 360]] [[Xbox Live Arcade|XBLA]], [[Playstation 2]] (Comes with special edition of ''[[Mortal Kombat: Armageddon]]''.) |country = {{USA}} }} '''''Ultimate Mortal Kombat 3''''' is a [[fighting game]] in the ''[[Mortal Kombat (series)|Mortal Kombat]]'' series, released in [[Video arcade|arcades]] in 1995. It is an update of ''[[Mortal Kombat 3]]'' and was later updated into ''[[Mortal Kombat Trilogy]]''. Midway has also released an online version of ''Ultimate Mortal Kombat 3'' for the [[Xbox Live]] Arcade on the [[Xbox 360]] and [[Nintendo DS]]. The game was released to the marketplace in North America accidentally on [[October 19]] [[2006]]. It was then taken off, before being released officially on [[October 20]] [[2006]]. The game was released in Europe on [[October 21]]st. A near arcade perfect-version of ''UMK3'' also shipped with the premium versions of ''[[Mortal Kombat: Armageddon]]'' for the [[PlayStation 2|PS2]]. ==Game System== Gameplay was identical to ''MK3'' but introduced a few new elements. Two new tournament modes were introduced. One was entitled 2-on-2 Kombat Mode which was similar to an Endurance match but with human players on both sides. There was also a new eight player tournament mode. "Chain combos" could be started by using a jump punch (vertical or angled) or a vertical jump kick which created more comboing opportunities. Some characters were given extra combos and some combos were even damage reduced. Combos that knock opponents in the air would no longer send one's opponent to the level above in multi layered levels. Only regular uppercuts would allow for this. Some characters were given new moves. [[Stryker (Mortal Kombat)|Stryker]] now has a "rapid fire gun" special move and his grenades have been given a significant delay. [[Kano (Mortal Kombat)|Kano]]'s cannonball move could be performed in two ways; one would make Kano move straight ahead like in ''MK3'' and the other moved diagonally. [[Liu Kang]] and [[Sonya (Mortal Kombat)|Sonya]] have new combos which can knock opponents in the air, leading to more combo possibilities. Some character moves were altered a bit, in most cases to balance the gameplay. Stryker's grenades were given a significant delay which reduces his bombardment abilities. Kabal could not perform his ground saw move after a spin. This makes little difference though as any moves performed on someone after the ground saw can be blocked. [[Sub-Zero (Mortal Kombat)|Sub-Zero]] was toned down a bit as he can no longer create an ice clone next to the opponent to freeze him on the spot. If he tries, the statue will not form. Smoke's spear is disabled after 4 combo hits. Also worth noting, the spear actually comes out of the compartment on his chest, whereas in ''MK3'' it was actually summoned from behind him. When Shang Tsung juggles an opponent with his fireball, there is now a minimum of two other hits needed before another fireball can be performed. Performing a roundhouse when one's opponent is in the corner pushes the player's character out of the corner. Sonya's ''MK3'' [[Friendship (Mortal Kombat)|Friendship]], which had her waving her arms back-and-forth in a silly manner, is removed. Now she simply does her victory pose and a row of flowers grow out of the ground. Other notable alterations include: Cyrax's air throw adds to the "combo meter", Sheeva's ground throw activates damage protection, performing Liu Kang's bicycle kick special drains the run meter, Jax's projectiles have a longer recovery time, and both Sektor and Robot Smoke's Teleport Punch can now home in on their target better than the previous game. <!-- Deleted image removed: [[Image:Umk3-1.png|thumb|right|225px||Stryker's new "riot gun" special move]] --> Additionally several miscellaneous features were added and changed to ''UMK3''. The original red portal background used for the "Choose Your Destiny" screen is now replaced with a blue portal and an extra "Master" difficulty is added as well. In the additional "Master" difficulty setting, "Endurance Matches" return, in which the player can face as many as three opponents in a given round. These were not seen since the first ''Mortal Kombat''. [[Shao Kahn]]'s Lost Treasures are introduced after either the main game or the 8-player tournament are completed. These ''Lost Treasures'' are selectable prizes, some are extra fights, others lead to various cutscenes or other things. The smallest alterations to the game include character announcements when Shang Tsung transforms and the "Toasty!" sound is now played during the game's end credits, when [[Dan Forden]]'s image is shown. Some elements from ''MK3'' were subsequently removed for this update to free up ROM space. The only bios featured are for Kitana, Jade, Scorpion, and Reptile (the ninja characters who weren't featured in the original ''MK3'' and don't have to be unlocked via Ultimate Kombat Kode in this game). All of the bios and the full body portrait of each character from MK3 are removed. The bios that are featured use their versus screen portrait with text on a background of the battleplan/portal. Like the bios, all of the character endings show the player's character's versus screen picture accompanied by text, instead of using original art as ''MK3'' did (a spelling mistake, however, in Sindel's ending is corrected). The storyline pictures and accompanying text have been removed (beginning with "These are the words of Raiden" and explaining the plan to conquer Earth and the Tournament warriors' struggle). Finally, The Bank, the only stage missing from ''MK3'', was removed completely from the game. In ''UMK3'', the CPU AI was improved. However, it introduced two flaws: while backflipping away from an opponent, if the player performs a jump kick, the CPU will always throw a projectile. This leaves the CPU vulnerable to attacks such as Sektor's teleport-uppercut, which can easily lead into a devastating combo and if the player walks back-and-forth, not getting too close to the CPU opponent and not walking too far away from it, the CPU will mimic the player's walking movements the entire round and never attack. This gameplay flaw remained and was not corrected for ''Mortal Kombat Trilogy''. This game is rated [[ESRB#Ratings|M]] on the Nintendo DS, Xbox 360, Genesis, Saturn, and SNES versions. On the last three versions, it is rated M for Realistic Violence and Realistic Blood and Gore; for the Nintendo DS and Xbox 360 the M rating is for Blood and Gore and Intense Violence. ==Characters and cast== <!-- Deleted image removed: [[Image:Umk3-select.png|thumb|right|250px|Character selection screen.]] --> ===New characters=== *[[Jade (Mortal Kombat)|Jade]] ([[Becky Gable]]) *[[Kitana (Mortal Kombat)|Kitana]] (Becky Gable) *[[Scorpion (Mortal Kombat)|Scorpion]] ([[John Turk]]) *[[Smoke (Mortal Kombat)|Smoke]], robot form (Sal Divita). Smoke was originally a hidden character in ''MK3'', but is now a normal playable character. *[[Reptile (Mortal Kombat)|Reptile]] (John Turk) ===Characters returning from Mortal Kombat 3=== *[[Cyrax]] (Sal Divita) *[[Liu Kang]] ([[Eddie Wong]]) *[[Kabal (Mortal Kombat)|Kabal]] ([[Richard Divizio]]) *[[Kano (Mortal Kombat)|Kano]] (Richard Divizio) *[[Kung Lao]] (Tony Marquez) *[[Kurtis Stryker]] (Michael O'Brien) *[[Jax Briggs]] ([[John Parrish (actor)|John Parrish]]) *[[Nightwolf]] (Sal Divita) *[[Sektor]] (Sal Divita) *[[Shang Tsung]] (John Turk) *[[Sheeva]] ([[Stop motion]]) *[[Sindel]] ([[Lia Montelongo]]) *[[Smoke (Mortal Kombat)|Smoke]] (Sal Divita) *Lt. [[Sonya Blade]] ([[Kerri Hoskins]]) *[[Sub-Zero (Mortal Kombat)|Sub-Zero]] (John Turk) ===Unlockable characters=== [[Image:UMK3 Fighter Glitch.png|right|thumb|250px|In the arcade version, when all the hidden characters are unlocked, the fighter selection screen will sometimes show garbled graphics]] *[[Mileena]] (Becky Gable) - Unlocked by Ultimate Kombat code or beat the game with Kitana. *[[List of minor Mortal Kombat characters#Classic Sub-Zero|Classic Sub-Zero]] (John Turk) - Unlocked by Ultimate Kombat Kode or beat the game with Jade. *[[Ermac]] (John Turk) - Unlocked by Ultimate Kombat Kode or beat the game with Reptile or Scorpion. *[[Smoke (Mortal Kombat)|Human Smoke]] (John Turk) - Unlocked by holding a special button combination after choosing [[Smoke (Mortal Kombat)|Smoke]] or defeat Mileena. In the arcade version, upon activating all three hidden characters, sometimes the "Choose Your Fighter" screen (and sometimes even the "Choose Your Destiny" screen) will be messed up. It happens much more often in outdated emulators than in the actual arcade version. Also, by unlocking all three hidden characters, the Blue Portal stage is added to the cycle as the first background in any mode. ===Hidden opponents=== *[[Noob Saibot]] - Although he was featured in the original ''MK3'', he is no longer the palette swap of Kano but once again of a ninja. Like before, he is fought via Kombat Kode. Some machines known as Wavenet machines which were mostly placed throughout the Chicago area had a hidden code to play as Noob Saibot. *[[Rain (Mortal Kombat)|Rain]] - Featured in the game's opening montage, he is a fake hidden character that is not found in the arcade game. ===Bosses and sub-bosses=== *[[Motaro]] ([[Stop motion]]) *[[Shao Kahn]] ([[Brian Glynn]]) In the Super NES and Sega Mega Drive versions of ''Ultimate Mortal Kombat 3,'' both Noob Saibot and Rain are playable, although Sheeva is not present. Motaro and Shao Kahn are also selectable, being enabled via a cheat code menu. ==Arenas== Including all of the original backgrounds from ''[[Mortal Kombat 3]]'', minus The Bank and the Hidden Portal (which were removed), ''UMK3'' includes several new backgrounds: * Scorpion's Lair (aka Hell): This stage also contains a new stage fatality, where the opponent is uppercut into a river of lava. * Jade's Desert: In a reference to his ''MK3'' ending, Cyrax is seen stuck waist-deep in sand in the background. He will still be there even if he is in use. * River Kombat (The Waterfront) * Kahn's Kave (The Cavern) * Scislac Busorez (Blue Portal): A combination of the background from the ''UMK3'' "Choose Your Destiny" screen, The Pit 3 bridge, and the mountains and bridge from The Pit II in ''MKII''. This stage is added to the permanent level cycle when Mileena, Classic Sub-Zero, and Ermac are unlocked. When unscrambled, "Scislac Busorez" spells out "Classic Sub-Zero." This stage appears in Ultimate Mortal Kombat 3 on Super NES and Genesis titled Lost, along with on Mortal Kombat Trilogy. * Noob's Dorfen: An obvious knock-off of The Balcony stage, can now be played using a Kombat Kode unlike having to fight Noob to see it in ''MK3''. When unscrambled, "Noob's Dorfen" spells out "Boon's Forden." Before reaching any of the original ''MK3'' backgrounds in 1 or 2-player mode, the game must cycle through all of the ''UMK3'' exclusive backgrounds twice. Jade's Desert also serves as a placeholder where The Bank stage used to appear once the player reaches the original ''MK3'' level cycle. The background music used for The Bank is also incorrectly played on Jade's Desert during the ''MK3'' level cycle. ====Layers==== The following displays the Kombat Zones where a character can be uppercut into different backgrounds. *The Subway → The Street *The Soul Chamber → The Balcony *Scorpion's Lair → Kahn's Kave ==Ultimate Mortal Kombat 3 Wave Net== '''''Ultimate Mortal Kombat 3 Wave Net''''' was a rare [[computer network|network]] version of ''Ultimate Mortal Kombat 3''. It was tested only in the [[Chicago]] and [[San Francisco]] areas so many people outside this area were not aware of its existence during its release. One outlet that stocked it still has the T1 line used for it installed. This version included extras that were available even in local play. It ran over a [[Digital Signal 1|T1]] line that was directly connected back to Midway HQ in Chicago. One of the reasons this version wasn't widely adopted was the rarity and cost of T1 lines at the time. The game was released before alternative broadband access was available. At the time, a T1 was the only guaranteed way to get broadband into an arcade, but the game didn't utilize the full bandwidth of the T1. Midway subsidized the cost of the line during the tests to make it more attractive to the arcade owners. It is highly unlikely that any WAVENet test games were ever released to the public after the infrastructure was dismantled, and so there are no known dumps of the [[read-only memory|ROM]]s used by the games designed for it. ==Significant Ports== Like most ''Mortal Kombat'' games of its time, ''Ultimate Mortal Kombat 3'' made its debut in the [[video arcade|arcade]]. It was ported to many [[video game console|home consoles]], some were more faithful ports than others. ===Sega Saturn=== This version is based directly on the version of Mortal Kombat 3 that was released for the PlayStation and for Windows. It has the same graphical quality and menu system, and in many places remnants of MK3 removed from UMK3 for the arcade remain. The content that differentiates UMK3 from MK3 was added to this version in a haphazard way which decreased the overall gameplay quality and ruined the balance and depth present in the arcade version. "The Bank" level that was present in ''MK3'' but was missing from ''UMK3'' returns. [[Shang Tsung]] was given a morph for the Robot [[Smoke]], which was not possible in the arcades. The secret characters can be unlocked via a secret options screen, eliminating the need to enter three separate Ultimate Kombat Kodes to unlock them. This is much faster, especially since unlocked characters cannot be saved. The Ultimate Kombat Kodes (to unlock the secret characters) were shortened to have six slots instead of ten (probably in order to allow it to be performed with only one control) but this method is still slower than entering one code to access the secret options screen. There were a few deviations from the arcade version that didn't necessarily improve upon the game. There are a few new Kombat Kodes, but a couple codes from the arcade do not work any longer. [[Noob Saibot]] is a shadow [[Kano (Mortal Kombat)|Kano]] as in ''[[Mortal Kombat 3]]'', not a black ninja as in the arcade version of ''UMK3''. Since the arcade intro is missing, [[Rain]] does not appear in the game, yet the message Kombat Kode "Rain can be found in the Graveyard" is still there. When watching the Supreme Demonstration it would take almost 30 minutes to complete the whole demonstration. The Saturn would read the CD data to load each Finishing move. This would lead the game to stop (or load) the Finishing move. However, when doing it on an animated stage, the animation would still move, but the fighters would stop. ===Super Nintendo Entertainment System=== <!-- Deleted image removed: [[Image:UMK3SuperNES.PNG|thumb|right|225px|Kitana fighting with Noob.]] --> The limitations of the Super NES port led to many changes in this port. Despite the limitations of the hardware there were a few improvements. Brutalities are introduced, a new form of Fatality which allows the player to attack their opponent with a series of kicks and punches which result in the victim exploding. Rain and Noob Saibot are made playable characters for the first time (although they don't possess Fatalities of their own). Mileena, Ermac and Classic Sub-Zero are playable without any need of codes. Motaro and Shao Kahn are unlockable characters for two player fights, although only one player can choose a boss. An exclusive easter egg was present that allowed access to three separate cheat menus. The player can drastically alter gameplay, access hidden content, view the ending, among many other things. Many sacrifices were made, however, to fit everything on the SNES cartridge. The announcer no longer announces the characters names. Most of the levels from ''MK3'' are missing. Sheeva has been removed, although launching the "8 vs. 8 tournament mode" by holding the L+R buttons and pressing Start on the title screen, and then selecting random characters by pressing Up+Start will in some cases select the icon for the endurance matches (a large E), which actually represents Sheeva. The graphics data for this character is removed meaning that she is effectively invisible, but her moves can be performed and she is incredibly fast and very glitchy. Using her normally causes the game to crash after so many moves. Shao Kahn's treasure chest has only ten boxes instead of twelve. The portal stage from ''MK3'' (where Robot Smoke is fought) is present, but the graphics have been replaced with the ''UMK3'' "Choose your destiny" background. The music that is played in this stage is the same as in ''MK3''. This stage is accessible through a [[Game Genie]] code. Sonya's Friendship from ''Mortal Kombat 3'' is used as opposed to her Friendship from the arcade version of ''UMK3''. Ermac's Fatality is altered. Rain and Noob Saibot were given Babalities, Brutalities and Stage Fatalities, but had no regular Fatalities or other finishing moves. Scorpion's Hellraiser fatality is different: he just takes the opponent back into the Hell stage where they just catch on fire and explode. Kitana's kiss of death only inflates heads, the same effect as Kabal's Air Pump Fatality. ===Mega Drive/Genesis=== <!-- Deleted image removed: [[Image:UMK3Genesis.PNG|thumb|right|225px|Rain fighting with Reptile.]] --> Due to the limitations of the systems hardware, this port featured inferior graphics and sound than the Super NES port. It did however have exclusives in comparison to the arcade. Again, like the Super NES port, Rain and Noob Saibot are made playable characters along with bosses Motaro and Shao Kahn. Mileena, Ermac and Classic Sub-Zero are playable without any need of codes. Brutalities are also included in this version. Shang Tsung can morph into Robot Smoke, Noob Saibot, and Rain, which is not possible in the arcades. This version contained a rendition of [[Pong]] entitled ''MK4'' which is the same as the one that appeared in the Genesis port of [[Mortal Kombat 3]]. Some sacrifices were made with this port however. Animalities and Mercies were removed, reducing the number of finishing moves. Shao Kahn's treasure chest has only 10 boxes instead of 12. The announcer no longer announces the characters names. Most of the ''MK3'' levels are missing which include the Balcony and Street, so uppercutting in the Subway and Soul Chamber does not take the player to the level above. Although the Bell Tower has been removed, the Stage Fatality is still in the code and executable. Another leftover from ''MK3'' that wasn't totally deleted was code data for the 'Endurance Mode', which is still accessible through a [[Game Genie]] code. Sheeva has been removed, although her sound clips are still available in the sound test. Sonya's Friendship from ''Mortal Kombat 3'' is used as opposed to her Friendship from the arcade version of ''UMK3''. Scorpion's Hellraiser fatality is different. He just takes the opponent back into the Hell stage where they just catch on fire and explode. Kitana's kiss of death only inflates heads; the same effect as Kabal's Air Pump Fatality. Rain and Noob were given a Brutality but no other finishing moves. Human Smoke shares Scorpion's combos rather than having unique ones. ===Xbox 360 (Xbox Live Arcade)=== This was essentially an [[Emulator|emulation]], rather than a port, so there were few changes made from the arcade original. [[Xbox Live]] online VERSUS support was added. Online leaderboards were created to keep track of all time network stats and friends. The screen size was adjustable for anything between 4:3 and 16:9 televisions. Unlockable Achievements were also included. [[GameSpot]]'s "Best and Worst of 2006" named the Xbox Live Arcade version as the best fighting game of the year. In a snafu, the game was accidentally released on the digital download service on the evening of Friday, October 20, 2006. It was quickly pulled about 20 minutes later. According to Xbox Live Director of Programming, [[Larry Hyrb|Major Nelson]], an emergency meeting was called to discuss what to do about the game's release, knowing some keen users already purchased the game. The decision was made to go on and release the game on Saturday morning, four days before its scheduled release date. To this day, Ultimate Mortal Kombat 3 remains as the only post-launch Xbox Live Arcade game to be released on any day other than Wednesday. ===Mortal Kombat Advance=== <!-- Deleted image removed: [[Image:MKAGBA.png|thumb|right|225px| Screenshot of '''Mortal Kombat Advance''']] --> '''''Mortal Kombat Advance''''' is the title given to the [[Game Boy Advance]] port of ''Ultimate Mortal Kombat 3''. The character roster is the same as its 16-bit counterparts. The Game Boy Advance version features two less buttons than were used in ''UMK3'', which resulted in many special move button sequences being consolidated or changed. The violence in this game was toned down due to a younger fanbase using the Game Boy Advance (though the game is still rated "M for Mature"). Blood is seen less in this version of the game. Each character (except for Noob Saibot and the bosses) has one Fatality and one Friendship. Three hidden characters can be unlocked by completing any tower other than Novice. The hidden characters are [[Shao Kahn]] (Grand Master), [[Motaro]] (Master), [[Smoke (Mortal Kombat)|Human Smoke]] (Warrior). ''MK Advance'' was widely panned by critics and fans alike. Some players complained that the CPU difficulty had increased dramatically from ''UMK3'', with computer opponents executing excessively long and difficult combos. ''[[Electronic Gaming Monthly]]'' editor [[Dan Hsu]] gave it the first "0" rating in the magazine's history. It currently has a rank of 34% at [http://www.gamerankings.com/htmlpages2/540248.asp Game Rankings]. ===Mortal Kombat: Armageddon=== On all "Premium Edition" copies of the PS2 version of ''[[Mortal Kombat: Armageddon]]'', a near arcade-perfect version of the game is included on the first disc. This version is considerably slower than the arcade version, with some moves and multi-hit combos working less efficiently than in the original. Additionally, when unlocking Ermac, Mileena and classic Sub-Zero with Kombat Kodes on the VS. screen, they do not remain unlocked after the game is reset.<br> Due to emulation problems, when using Human Smoke, his body will sometimes disappear and then reappear, the problem is solved after a few seconds after the first fight. ===Ultimate Mortal Kombat=== On [[June 27]], [[2007]], ''MK'' co-creator Ed Boon officially confirmed a [[Nintendo DS]] port entitled ''Ultimate Mortal Kombat'', releasing the very first inside report and new screenshots on [[IGN]].<ref>[http://ds.ign.com/articles/799/799910p1.html IGN: Ed Boon on Ultimate Mortal Kombat<!-- Bot generated title -->]</ref> The game is a near perfect port of UMK3, and includes [[Wi-Fi]] play and brings back the mini-game "Puzzle Kombat" from ''[[Mortal Kombat: Deception]]''. It was released on [[November 12]], and rated M for Mature.<ref>[http://www.mortalkombatonline.com/content/News/umk-ds-announce.cds Mortal Kombat Online - Coverage of Mortal Kombat: Armageddon and Mortal Kombat 8<!-- Bot generated title -->]</ref> ==Hacks== *One of the most popular Mortal Kombat game hacks on the web, known as ''Ultimate Mortal Kombat Trilogy'', was created by Russian hacker Kabal, using the Sega Megadrive version of ''UMK3'' as a template; the hack includes every version of every character (except the Mortal Kombat 3 version of Noob Saibot) up to ''Mortal Kombat Trilogy'', all of which gain new special moves and finishers, among other additions. The hack, however, requires a specialized Sega Megadrive emulator, and a patch that updates the ROM and fixes certain bugs in it. <ref>[http://umk3.hacking-cult.org/eng/index.htm Ultimate Mortal Kombat Trilogy hack]</ref> This can't be played on a real Sega Megadrive, even if a cartridge was made, because this game is ten [[megabyte]]s in size and the Megadrive can't play games that exceed four. *A hack of the Arcade version is known as ''Zeus Edition'', in which [[Kurtis Stryker|Stryker]] and [[Shang Tsung]] are replaced by [[Smoke (Mortal Kombat)|Human Smoke]] and [[Noob Saibot]] on the character select screen. However, [[Noob Saibot]] has neither special Moves nor finishers and [[Smoke (Mortal Kombat)|Human Smoke]] can be unlocked by a button combination in the standard version. {{Fact|date=April 2008}} ==References== {{reflist}} ==External links== <!-- Editor's note: Add a link here ONLY to the UMK3 page on the site being added - any pages not explicitly about UMK3 will be removed! --> *[http://www.eurocom.co.uk/index.php/video-games/ultimate-mortal-kombat-3 Ultimate Mortal Kombat 3] at [[Eurocom]] *[http://www.mksecrets.net/umk/eng/index.php Ultimate Mortal Kombat (DS) at Mortal Kombat Secrets. All available information, articles exclusive images and videos.] *[http://www.totalmortalkombat.com/umkds/umkds.php Ultimate Mortal Kombat: DS at Total Mortal Kombat. Screenshots, renders and artwork all in full high-resolution format.] *{{moby game|id=/ultimate-mortal-kombat-3|name=''Ultimate Mortal Kombat}} *[http://www.vpforums.com/forum/showthread.php?s=&threadid=32236&highlight=Ultimate+Mortal+Kombat+Wave+Net Some information from someone who was working at WMS at the time.] *http://www.arcade-history.com/index.php?page=detail&id=3018 *{{moby game|id=/mortal-kombat-advance|name=''Mortal Kombat Advance''}} *[http://www.umk3.net/ Individual move lists optimized for a secondary display at UMK3.net] *[http://www.myamiga.co.uk/other-platforms/umk3-combat-guide/ Ultimate Mortal Kombat III Combat Guide] *[http://umk3.hacking-cult.org/ Site for Ultimate Mortal Kombat Trilogy] {{Mortal Kombat series}} [[Category:1996 video games]] [[Category:Arcade games]] [[Category:Mortal Kombat games]] [[Category:Sega Mega Drive games]] [[Category:Sega Saturn games]] [[Category:Super NES games]] [[Category:Xbox 360 Live Arcade games]] [[Category:Video games developed in the United States]] [[Category:Video games with digitized sprites]] [[Category:Video game sequels]] [[es:Ultimate Mortal Kombat 3]] [[fr:Ultimate Mortal Kombat 3]] [[it:Ultimate Mortal Kombat 3]] [[pl:Ultimate Mortal Kombat 3]] [[pt:Ultimate Mortal Kombat 3]] [[ru:Ultimate Mortal Kombat 3]]